need advice on making a character famous


Advice


ive got a character who plans on starting his own inn for down time and atm im a cleric/magus 7th lvl gestalt character and i need a way to be able to gather crowds or adventurers once our group has our own city built and want the inn to make money while we are adventuring and i do have the leadership feat so i can grab lvl 1 cohorts to help run the inn while we are away earning more money for the city.


So why do you need to be famous in this? If the inn is situated well, well staffed, serves good ale and food and is clean, you will get business. If your looking to have your inn patroned by the upper crust of the society, your going to have to invest a lot. Fine wines and skilled cooks, exotic foods, plush private rooms, fine furnishings, servants well trained in etiquette, many more servants to keep the place very well kept, a nice set of stables. Also, you will either want to have a deal with whatever passes for the local bard's guild to supply skilled entertainers, and that won't be cheap either. If you have a few friends in the upper society you will really want to work them to have them bring their friends.

If you are just looking to spread word of mouth to draw crowds. Pay some street minstrels to add the name of your establishment to some of their songs. And, if they are decent minstrels, offer them a deal to play for the house for a fee (or a small cut of the take for the night),food and drink, and maybe a room for the night. They will be sure to mention where they will be playing that night as the perform in the street. You can also offer deals for traveling traders/tinkers to have them mention your establishment


i plan on doing perform checks at the inn personally since i have high perform skills and its gona be in a city that we build ourselves so its gona be new and no1 is gona know about it unless we let them know there is a city there or people start stumbling in by chance. we will be close to a city though but not too close prolly like few days ride away or so. and i was thinking maybe going bard for awhile unless there is a better class with an archetype better at drawing crowds in. or is celebrity bard my best bet.


Well, building a city (I saw that in your first post but decided to ignore it thinking I was misunderstanding) is an enormous undertaking. For a city your talking about thousands of residents, enough nearby cultivation to provide food for all those folks/ or enough trade to suppliment what cannot be grown/raised locally. All those people need work that will supply them with the money they need to buy, at the very least, the necessities for daily existence. That money has to come from somewhere, usually trade with towns/cities nearby. Now in a fantasy game like Pathfinder money usually flows pretty freely from monsters to PCs, but I seriously doubt a single adventuring group is going to supply enough coin to keep an economy the size of a city running all on their own. Nevermind the need for raw components to build a city (quarried stone, lumber, iron) and all the raw components needed to keep a city running (fabrics, more metals, oil, etc etc).

If you do manage to build a city, just the fact there is a city fairly close to another city means people are going to know about it. Even if you built the entire thing with magic instead of craftsmen, the wizards/druids/ etc that built it are going to be talking. The people you will need to get to create farms nearby will talk. The merchants you will need to have will set up trade routes which will get the word out.

I do have a very important question though. Did you get the permission of the local king/nobility to build your city? Most societies around which most fantasy worlds are built are based on the feudal system, in which case all the land in the kingdom actually belongs to the king. The king then gives nobles permission to manage sections of the kingdom (the nobles usually pay money upfront for this) for which privilege they pay the king taxes. Even the uncleared lands are owned by the king. It was often illegal for peasants to hunt woodlands without special permission of the local lord.


Considering the money normal people get paid, higher level adventurer could actually pay for the working group of whole city to make them leave their home...

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