Outsiders and death in Pathfinder


Pathfinder First Edition General Discussion


I was thinking about how outsiders were defined back in 3.5 (specifically, the body and soul being one unit) and realized that if this were true in Pathfinder, planetouched don't get an afterlife. Unlike mortals, whose souls depart their bodies after death, an outsider is destroyed because by killing its body, its soul is also killed (explaining why it takes a true resurrection to revive one). So unless it works differently in PF, or native outsiders get some sort of loophole, death is pretty much the end of the road for them (this would also make that ARG errata more horrible, having tieflings and aasimar stuck with the lifespan of a human and then permanent oblivion).

If I'm wrong about this, please elaborate. My planetouched characters will thank you.


the Native subtype indeed gives them the possibility of being resurrected by lesser abilities like Raise Dead and the standard Resurrection, as they have the duality that all the other mortals have


Quote:
Native Subtype: This subtype is applied only to outsiders. These creatures have mortal ancestors or a strong connection to the Material Plane and can be raised, reincarnated, or resurrected just as other living creatures can be. Creatures with this subtype are native to the Material Plane. Unlike true outsiders, native outsiders need to eat and sleep.

It is also mentioned in the description of the outsider type.

Quote:
Unlike most living creatures, an outsider does not have a dual nature—its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don't work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.


Ah, so native outsiders are raise-able now. Good to know. Thanks for the quick response.


Vutava wrote:
Ah, so native outsiders are raise-able now. Good to know. Thanks for the quick response.

Native outsiders could be resurrected in 3.5 D&D as well. Pathfinder didn't change that. The Pathfinder description of native outsiders (and the relevant section of the outsider type description) was copied exactly from the 3.5 SRD.


If you need a rules quote it is actually buried inside the outsider type traits. Towards the end, so it is easy to miss if you are not actually reading everything.

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