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So most magical items, and magical weapon and armor qualities have a caster level listed.
This is important for saves and repairing or making whole destroyed magical items.
Make whole can fix destroyed magic items (at 0 hit points or less), and restores the magic properties of the item if your caster level is at least twice that of the item.
But what is the caster level for magical weapons and armor that are just a flat +1 to +5?
Examples, +2 longsword or +5 full plate?Is it just a caster level 5, no matter the number of the "+X"? As per the requirement for the Craft Magic Arms and Armor feat?
Or is there another way to calculate the caster level these items?

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Creating magic armor has a special prerequisite: The creator’s caster level must be at least three times the enhancement bonus of the armor.
So.... the Make whole (normal version) spell, would not be able to repair a +4 armor/weapon?
Since the required, double the Caster level, is a CL 24? Which is not attainable for most lv 1 to 20 PCs?The Make Whole, Greater from the Technology Guide would had to be used instead?

KainPen |
yes and no depends on status of said item is it just broken, or destroyed. if broken 1 hp or more the item make whole can repair it, level does not matter. if 0 or lower destroyed then you need to meet the level requirement per which version of the spell.
+4 armor is rather hard to destroy lots of hardness + lots of hp. it gets +10hp per + and +2 hardness per + so your looking at 40hp above normal and hardness of 8 more then normal.