Investigator Talents: Ranged Study with Riders / Effects


Rules Questions

Lantern Lodge

I am looking over the rules regarding using the Ranged Study feat, and using the studied target Investigator ability, then applying riders/conditions using the various Studied Target Investigator Talents. I thought I’d bounce this off the rules community to make sure I’m thinking this out correctly.

First, some of the relevant rules:

Studied Combat
Ranged Study
Sickening Offensive
Slowing Strike
Toppling Strike
Stealing Strike
Performing a Combat Maneuver

On Sickening Offensive, not only does it appear to work without issue, but the PC doesn’t even need to have the Ranged Study feat (although you’re not getting the benefits of Studied Combat or Studied Strike without the feat). Just study the target, at any range, and hit them with a ranged attack (or just damage them in any way, really) to sicken them for 1 round.

On Slowing Strike, you need to have the feat and be within 30 feet (since you have to do damage with Studied Strike). Otherwise, this works.

On the rest of the ‘maneuver’ rider talents, first the rule ‘specific overrides general’ would seem to apply at first – while normally performing combat maneuvers can only be done in melee combat (general), using these abilities appears to allow you to do them in ranged combat, using the feat (specific). However, all these abilities allow you to do is make a separate maneuver check – which, itself, still has the melee requirements. So, theoretically, I could use them with a ranged attack, but then use the free granted maneuver – which would still need to be in melee.

Not to mention stealing at range through non-magical means is just strange.

So…
Sickening Offensive (works)
Slowing Strike (works)
Various ‘Maneuver’ Strikes (do not work)

I think I’ve covered all my bases. Am I looking at this correctly?

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