
Shin-Do |

I have a monk that im leveling up right now. So im wondering if there is a feat out there if anyone know that will allow me to use my wisdom modifier instead of my str for adding damage to my unarmed attacks.
The campaign my friends are running is partially a mixed of 3.5 from the old d&d pre 4.0 Wizards of the coast and mixed with pathfinder. So im just wondering if anyone knows of a feat sort like Intuitive attack that allows you to use your wisdom mod instead of your str for figure your bonuses to attack. My plan is to try to get my wisdom for both my attack bonus and damage.

Fernn |

I have a monk that im leveling up right now. So im wondering if there is a feat out there if anyone know that will allow me to use my wisdom modifier instead of my str for adding damage to my unarmed attacks.
The campaign my friends are running is partially a mixed of 3.5 from the old d&d pre 4.0 Wizards of the coast and mixed with pathfinder. So im just wondering if anyone knows of a feat sort like Intuitive attack that allows you to use your wisdom mod instead of your str for figure your bonuses to attack. My plan is to try to get my wisdom for both my attack bonus and damage.
You are a strong independent monk who doesn't need no bonus damage.
With flurry of blows you should be compensating a lower damage, with multiple attacks.
If you want to pool everything into Wisdom and work around that an amulet of mighty fists "guided" would make you use your wisdom in determining your attack roles, but not damage rolls.

Shin-Do |

thanks i will check this out about the book there.
Fernn thanks for the advice there. This monk took the vow of poverty from the http://dndtools.pw/feats/book-of-exalted-deeds--52/vow-of-poverty--3081/
so i cant use any magic items and just trying to bend the rules with out breaking them here :)

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If you want to pool everything into Wisdom and work around that an amulet of mighty fists "guided" would make you use your wisdom in determining your attack roles, but not damage rolls.
No Guided applies to weapon attack and damage rolls. It's overpowered, and not in PF:RPG rules, but since this is a homebrew 3.5 game with a little pathfinder thrown in, this is fine.