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![]() thanks i will check this out about the book there. Fernn thanks for the advice there. This monk took the vow of poverty from the http://dndtools.pw/feats/book-of-exalted-deeds--52/vow-of-poverty--3081/
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![]() I have a monk that im leveling up right now. So im wondering if there is a feat out there if anyone know that will allow me to use my wisdom modifier instead of my str for adding damage to my unarmed attacks.
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![]() Has anyone been able to come up with a prestige or a build for the old Dark Moon Monk. the Warrior sect of Shar's clergy.
All pretty simple requirements. One of the specialties of this class you can go back and forth from cleric to dark-moon moon to monk.
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![]() was wondering if it was possible to turn the monk's flurry of bows from a full round action to a standard action. So you can flurry then use your movement to take a standard action and flurry a second time?
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![]() Lathiira wrote: Don't forget to implant claws while you're at it, 3 per hand. Oh, and a suped-up ring of regeneration, implant that too :) lol that was pretty funny to be honest But my character has 9 levels of werewolf lord for racial 1 lvl of barbarian and 2 lvls of the the black blood hunter class. Anyways i needed a long term goal for him.
About Mask ArachnoMask Arachno
SPECIAL ABILITIES:
Accuracy (Ex): At 1st level, a sniper halves all range increment penalties when making ranged attacks with a bow, crossbow, or firearm. This ability replaces track. Bonus Feat: Humans select one extra feat at 1st level. Deadly Range (Ex): At 2nd level, when the sniper makes an attack against a target who is within his weapon’s first range increment and completely unaware of his presence, that attack ignores the 30 foot range limit on ranged sneak attacks, and if it is a sneak attack, he adds his sniper level as a bonus on his sneak attack damage roll. After this first attack, the target is aware of the sniper’s presence. Slayer Talents: As a slayer gains experience, he learns a number of talents that aid him and confound his foes. Starting at 2nd level and every 2 levels thereafter, a slayer gains one slayer talent. Unless otherwise noted, a slayer cannot select an individual talent more than once. Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. Studied Target (Ex): A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against that opponent, and a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities against that opponent increase by 1. A slayer can only maintain these bonuses against one opponent at a time; these bonuses remain in effect until either the opponent is dead or the slayer studies a new target. If a slayer deals sneak attack damage to a target, he can study that target as an immediate action, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll). At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls, damage rolls, and skill checks and to slayer DCs against a studied target increase by 1. In addition, at each such interval, the slayer is able to maintain these bonuses against an additional studied target at the same time. The slayer may discard this connection to a studied target as a free action, allowing him to study another target in its place. At 7th level, a slayer can study an opponent as a move or swift action. Weapon and Armor Proficiency: A stygian slayer is proficient with light armor, but not with medium armor, heavy armor, or any kind of shield (including tower shields). This replaces the slayer's armor proficiency. BACKGROUND:
An old man with most of his hair missing, as well as most of his teeth, shuffles up to the assembled Pathfinders. "Hillmen in caves? That's not too surprising...there are caves in hills. But we will find them!" the old man says. "I'm Mask Arachno. I can infiltrate anywhere!" he says too loudly.
PFS:
PFS# 132076-43 XP 3 Prestige/Fame 4/6 Faction The Exchange -Faction Card [0 goals] Scenarios Completed *The Confirmation [1 XP, 2 PP, 430 gp] -Bought MW Kurki[-308 gp], wand of cure light wounds [-2 PP] *First Steps (In Service to Lore), [1 XP, 2 PP, 417 gp] *The Wounded Wisp [1 XP, 2 PP, 430 gp] -Bought MW Kurki[-308 gp] Received Additional Trait from Erevan Stormstride Chronicle (The Paths We Choose). Level Progression:
Level 1: Class Taken: Slayer Class Feature Gained: studied target Hit points Gained: 1d10, +2 Con Skill Points (6+2+1): acrobatics (1), bluff (1), climb (1), disable device (1), disguise (1), knowledge (local)(1), perception (1), stealth (1), swim (1) Feats: weapon finesse, two-weapon fighting Favored Class Bonus: 1/6 slayer talent Level 2:
Dice:
[dice=MW Kukri]1d20+8;1d6[/dice] [dice=MW Kukri]1d20+6;1d6[/dice]
[dice=MW Kukri(studied target)]1d20+6+1;1d6+1[/dice]
[dice=MW Kukri(studied target, flank)]1d20+6+1+2;1d6+1[/dice]
*flickering step feat *demonic obedience nightripper, assassin's dagger, silent kill ability, ability focus assassinate, dampen presence, conceal scent, boots of soft step, skulking sniper's blowgun *shadow dancer, crimson assassin, assassin *kukri and shield? Maybe strong? *barb 2/ slayer 14, accomplished sneak attacker, effortless butchery, hurtful, and stunning assault and the rage power intimidating glare can coup de grace an enemy in a single turn, pick up intimidating prowess https://www.reddit.com/r/Pathfinder_RPG/comments/4dnv9m/best_assassintype_b uild/ http://www.giantitp.com/forums/showthread.php?415156-How-to-optimize-a-Slay er
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