Any great level 11-12 modules?


Advice


I am planning for the group I am currently running to continue using their characters after The Emerald Spire. I am told it goes to about Level 12?

Does anyone have any suggestions for a module suitable for 5 experienced players? Wizard, cleric, barbarian, rogue, oracle.

Any non-mythic stuff with the WorldWound would be my preference.

Thanks!


Not a whole lot at those levels. You can look here => LINK with adventures by level.

I would recommend the recently released Feast of Dust. No Worldwound, but it's chock full of daemons in the desert. You could maybe re-skin for the north if you're set on Worldwound, but it would be a fair bit of work and you'd lose some good flavor.

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