The Morphling
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You won't have to worry about landing your spells if you build a mesmerist well. Devilbane has very little to do with that - the -2 or -3 will save penalty that comes with the default mesmerist is plenty. The spell resistance one is also very strong.
Get Spell Focus, Greater Spell Focus, a racial bonus (gnome for illusion, kitsune for enchantment) and a trait bonus (there's several out there which give bonuses to some spells) to the saving throw DCs of your spells, and pump your charisma sky-high. Nothing will make a save against you - but you do have to devote your build to ensuring your DCs are as high as you can possibly make them.