| Bunnyboy |
I have read books, net-references, guides and forums almost 8 hours, but I haven't yet found how gunslinger can reload his gun free after each shot. If I understand this right, she can use this ability only once per round.
Lightning Reload (Ex): At 11th level, as long as the gunslinger has at least 1 grit point, she can reload a single barrel of a one-handed or two-handed firearm as a swift action once per round. If she has the Rapid Reload feat or is using an alchemical cartridge (or both), she can reload a single barrel of the weapon as a free action each round instead. Furthermore, using this deed does not provoke attacks of opportunity.
And Jolly's Guide tells:
"Wow, this is way too late to matter. By the time this comes up, you’ll already be free action reloading."
So, where you get it?
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Also, ammonitions are damn prizey. I will start business of smelting silvercoins and selling them as bullets. Value x 250 = huge profit!
| Dragonchess Player |
Also, ammonitions are damn prizey. I will start business of smelting silvercoins and selling them as bullets. Value x 250 = huge profit!
Yes, firearm ammunition (especially cartridges) is expensive. However, the issue is most noticeable at low-level play, where (just about) everything (worthwhile) is expensive.
In addition, gunslingers get Gunsmithing as a bonus feat and should invest 1 skill rank in Craft (Alchemy):
Crafting Ammunition: You can craft bullets, pellets, and black powder for a cost in raw materials equal to 10% of the price. If you have at least 1 rank in Craft (alchemy), you can craft alchemical cartridges for a cost in raw materials equal to half the price of the cartridge. At your GM's discretion, you can craft metal cartridges for a cost in raw materials equal to half the cost of the cartridge. Crafting bullets, black powder, or cartridges takes 1 day of work for every 1,000 gp of ammunition (minimum 1 day).
| Bunnyboy |
Yes, firearm ammunition (especially cartridges) is expensive. However, the issue is most noticeable at low-level play, where (just about) everything (worthwhile) is expensive.
In addition, gunslingers get Gunsmithing as a bonus feat and should invest 1 skill rank in Craft (Alchemy):
Ultimate Combat, Gunsmithing feat wrote:Crafting Ammunition: You can craft bullets, pellets, and black powder for a cost in raw materials equal to 10% of the price. If you have at least 1 rank in Craft (alchemy), you can craft alchemical cartridges for a cost in raw materials equal to half the price of the cartridge. At your GM's discretion, you can craft metal cartridges for a cost in raw materials equal to half the cost of the cartridge. Crafting bullets, black powder, or cartridges takes 1 day of work for every 1,000 gp of ammunition (minimum 1 day).
Duh. They are pricey like tulips.
1 bullet has weight 1/60 of lb, less than coin, which is 1/50 of lb.
Silver bullet costs 25 gp, while the value of silver in coin is 0.83 sp.
So, you can make 1000 bullets per day. I just change the metal and melt silver value of 833 gp. That makes 25,000 gp value in bullets! I'm going to melt every coin I get and make bullets out of them and use them as cash.
Who is going to arrest me?
Edit: If lead cost 5 cp/lb, then cost of bullets is 600 times their weight. Even better!