
![]() |

Dave Justus |

In general, unless you have a very good reason and a specific build plan to pick up special abilities that work together, multi-classing results in weaker characters than just keeping to a specific class.
Don't mulitclass just to multiclass, you will almost certainly regret it.
If there are some specific things you don't like about your character, or if want a capability that you don't have, we might can suggest ways of getting there.

GM_Beernorg |

Your ninja is the only martial type PC, ouch, may want to consider bolstering your BAB with a full BAB class dip, cavalier could be interesting, and your Cha does not go to waste with that class.
Would be an odd build, but could be very fun playing a light armor stealthy ninja/cavalier, there are archetypes that trade mount out, as I do not see (most of the time) your ninja using mounted combat.

Dave Justus |

If you are the only melee character, then ninja will be rough as without flanking partners things get pretty tricky. That said, Bard wouldn't help that problem (actually hurt it since you would be slowing down you BAB even more.)
If you are the only guy on the front line, ninja is going to be really tough to keep alive too.

GM_Beernorg |

hmmm, not up for animal companions, that could be a tough call for the right class then, as my thinking was if you were to use the huntmaster archetype of the cavalier, you could gain several war dogs, and thus have flanking companions that allow your ninja sneak attack to work much more often in battle. If you are the only up front melee, going to be hard to get those, and that is a good portion of your damage potential.

![]() |

Well I do want to feel like an awesome ninja. Hunt master feels really good, but the individual levels of your animal companions are divided among them by your effective druid lvl (in this case, cavalier). Sniper would fill the niche needed in our group for range martial attacks, and would allow me to effectively do serious damage to enemies from far away, as my sneak attack could now be from any range that is capable, as long as I am not detected by enemies. That and I'd add my Sniper (or Slayer) levels to damage, on top of the bonus.

GM_Beernorg |
1 person marked this as a favorite. |

Alright, back on track here. From what I can tell, I think a ninja/slayer (sniper) combo is the ticket. You noted the party was sans a ranged non spell slinger style ranged combatant, and ninja plus sniper archetype slayer fills that role really well.
I would suggest getting vanish trick before swapping level advancement over to slayer. Nothing confuses non scent, tremorsense, blindsense foes like being invis, and having a good stealth. Vanish trick and few other things (like ki jump ability) will make you a very mobile sniper. While it may take a round to get into position each time, one could snipe, go invis, find new sniper position, snipe again, repeat, or do that for a few round, then vanish and close in to sneak attack via wakisashi to finish off those your sniper shots didn't kill.
Heck, this is sort of making me want to play a ninja multiclass, I have not done that in a long time. :)

Saldiven |
1 person marked this as a favorite. |
Some of the posts in this thread make me wish the Paizo forums had an ignore function.
I am running RotRL right now with a party that includes a Ninja. He's doing just fine, so far. Remember to use your Vanishing Trick and Shadow Clones combined with the maneuverability provided by a high Acrobatics skill; these together will dramatically improve your survivability. With the rest of your party mix, unless you're making some mistakes in positioning or have bad luck, you should rarely be the primary target of the opponents. Your Ninja should be working the periphery of combats and not being stuck in the middle of melee.
As far as saves go, a few levels in Slayer will boost your Fortitude saves, and the Feat "Iron Will" can help with your Will saves. There are, of course, items that can assist with this, too.

GM_Beernorg |

Good point about the will save Saldiven, though, if foes can't see him, they can't charm him, just sayin'. :) (if save or suck/enchantment charms are getting thrown around allot, maybe better to stay invis via vanish trick and wait a round if needed to target the bugger throwing the spells, whenever possible.)

![]() |

Yea, if I'm a ninja, I should barely be in the fray of combat but o the outside, dashing in for damage, and escaping out, or even firing in. I should stay towards the invisibility angle use that to take out enemy casters. My main party got enough for the upfront damage and debuffing, I can provide ranged support and finishing blows with my sneak attacks from my raining down arrows of death sneak attacks.