
Crai |
2 people marked this as a favorite. |

This thread is intended to showcase & spotlight the vast, myriad array of magic spells that have been published in all of Paizo's non-core books and "smaller softcover" books (Player Companions, Campaign Settings, etc).
When people choose-&-use magic spells for their spellcaster characters, the majority of spells chosen are usually core spells found in the CRB. After all, not only do players have more familiarity with them ... the core spells are also pretty darn good at accomplishing a vast majority of the PC's adventuring objectives.
What I liked to do is to give y'all the forum to analyze, evangelize or criticize a key magic spell (or a few) from the lower profile Paizo books. Yes, your first inclination may to go talk about spells from the hardcovers that supplement the Core books (like UM, UC, ACG, ARG, etc). And that's fine. But I'd like for you to prioritize the showcasing of spells from the softcover books (Campaign Setting, Player Companion, etc).
You know ... the rare and exotic spells. :-) One's we haven't heard of much but deserve the spotlight in some fashion.
I'll bring up a few of mine a little later. But thanks for your time & attention!

![]() |

Emergency Force Sphere
School: Evocation (Force)
Casting time:1 Immediate action
Spell Components Verbal
Effect: 5-ft.-radius hemisphere of force centered on you
Duration 1 round/level (D)
Saving Throw None; Spell Resistance no
As wall of force, except you create a hemispherical dome of force with hardness 20 and a number of hit points equal to 10 per caster level. The bottom edge of the dome forms a relatively watertight space if you are standing on a reasonably flat surface. The dome shape means that falling debris (such as rocks from a collapsing ceiling) tend to tumble to the side and pile up around the base of the dome. If you make a DC 20 Craft (stonemasonry), Knowledge (engineering), or Profession (architect or engineer) check, the debris is stable enough that it retains its dome-like configuration when the spell ends, otherwise it collapses.
Normally this spell is used to buy time for dealing with avalanches, floods, and rock-slides, though it is also handy in dealing with ambushes.
Source: Advanced Player's Guide 2010
This spell has saved my various wizards/sorcerers/Arcanists/ bacon many times...Oh I liked it so much I got it for my magus as well by spending a Magus Arcana to get Spell Blending-and I picked Emergency force sphere.
Source: Pathfinder Chronicles: Cheliax Empire of Devils 2009
Stone Call
CASTING
Casting Time 1 standard action
Components V, S, DF
EFFECT
Range medium (100 ft. + 10 ft./level)
Area cylinder (40-ft. radius, 20 ft. high)
Duration 1 round/level
Saving Throw none; Spell Resistance no
A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning damage to every creature in the area. This damage only occurs once, when the spell is cast.
For the remaining duration of the spell, this debris covers the ground, making the entire area difficult terrain. At the end of the duration, the rocks disappear, leaving no aftereffects (other than the damage dealt).

Snowblind |
1 person marked this as a favorite. |

Don't forget Keep Watch. The party never need fight in their pajamas again.

Avoron |
There are several high quality low-level spells from softcover books. Many of these are quite popular, but some are less so.
Alter Summoned Monster
Blood Money
Burning Arc
Burning Disarm
Carry Companion
Embrace Destiny
Ice Slick
Infernal Healing
Liberating Command
Limp Lash
Snowball
There are also some excellent high-level spells from softcover books, including Greater Angelic Aspect, Echean's Excellent Enclosure, and Aroden's Spellbane.

Cevah |
1 person marked this as a favorite. |

Linked list:
Alter-Summoned-Monster
Angelic-Aspect, Greater
Aram Zey's Focus
Aroden's Spellbane
Battering-Blast
Blood-Money
Burning-Arc
Burning-Disarm
Carry-Companion
Coin-Shot
Echean's Excellent Enclosure
Ectoplasmic-Hand
Embrace-Destiny
Emergency-Force-Sphere
Ice-Slick
Infernal-Healing
Keep-Watch
Liberating-Command
Limp-Lash
Out-Of-Sight
Pugwampi-S-Grace
Sense-Vitals
Shadow-Enchantment
Snowball
Stone-Call
Subjective-Reality
/cevah

![]() |

I'm surprised more people don't use cheetah's sprint.
It goes really well with Fey Magic (from the same book).

Simeon |