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I agree with Rob on those two. If you can pull it off, what about an interactive special? As I recall, the fist two had low table count requirements... Can you pull off four tables of four?
That'd be relatively epic.
Of course, if you don't have enough high level characters for the 7-11s, something like Port Godless (5-9), The Strange Within(5-9),. Finish up with a TPK with In Wrath's Shadow ;). (3-7)
Or something fun like Frostfur Captives?
WiseWolfOfYoitsu
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On the other hand if you do have a fair number of high level players. Eyes of the Ten or Wardens of the Reborn Forge would be cool in that your characters could hit retirement on the same day as the store. Although that's either a couple of sessions or one REALLY long day.
Neither one of these can really be completed in a single day unless you rush them. After playing both, neither one was less than 16 hours of play.
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In terms of endings style scenarios Dalsine Affair, way of the Kirin , Weapon in the rift, Fortress of the Nail , Destiny of the sands part 3 for the mythic ending, The paths we choose, Or if you need a seven to eleven finale how about Hall of drunken Heroes
I would avoid Rivalrys End everyone gets burned at the end of that scenario
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#2-21 The Dalsine Affair, and really play up the first two acts.
Magic players vs pathfinders as the guards outside the manor
#5-99 The Paths We Choose, with specific chapters.
#14 Many Fortunes of Grandmaster Torch: The LARP