Advice on Pun based NPC's for groups


Advice

Liberty's Edge

When your group is in need of a healbot.

Race: Android
Class: Cleric of Abadar 7
Alignment: LN
Iniative: +1, Senses: Darkvision 60ft, Low-Light Vision, Perception +14
HP: 53 (7d8+21)
Fortitude +8 Reflex +5 will +12
Ranged: Light Crossbow +6 (1d6/19-20 P)
SQ: Constructed, Emotionless, Nanite Surge 1/DY, Aura (Lawful), Channel Positive Energy 3d6 (Will DC 13-Half)3 x DY, Domains: Law, Protection
Orisons, Touch of Law (SP) 6/dy, Resistance(SU) +2, Resistance Touch (SP) 6/DY

Str 12 Dex 13 Con 12 Int 16 Wis 16 Cha 11
BA +5 CMB +6 CMD 17
Feats
Alertness, Augment Healing(3.5), Iron Will, Toughness

Skills
Craft: Alchemy +13, Heal +13, KS: Religion +13, Perception +14, Spellcraft +13

Gear
Depends on what he was paid to go and do really.

No emotions means you don't mind who you heal and ask for the money in advance with no emotional pain if they say no, even in the thick of battle.

I had way to much fun with this NPC, the group drove itself into the poor house many times because they wouldn't get healing or Defenses. Thus the Pun was turned into a real character.

I know there has to a few more pun's out there that GM's have had the joy of inflicting on others :D why not share them, and then the puns can run rampant

Liberty's Edge

Of course now that I read it, I suppose instead of Iron Will I should have given him craft wands for his "heal sticks"

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