Changing Wyroot.


Homebrew and House Rules

RPG Superstar 2009 Top 8

Thinking about changing the wyroot special material so that it is just a bank for ki or arcane pools.

Forget all the "crits that don't deal damage stuff" and just say a wyroot weapon can hold 1, 2, or 3 pts until needed.

I want to keep the pricing the same so I'm looking for opinions on if it's overpowered now. If it is, I'm leaning towards making it take longer to store energy (a full-round action).

Thoughts?


Well I'd go with "doesn't do additional damage on a crit" rather than none at all. Then it seems fine.

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