Rebel Galaxy


Video Games


Just stumbled across this as I was browsing. Seems like it could be fun. Reluctant to buy it without further information though.

Is it like Freelancer, or is it more like Space Rangers?

Anyone tried it or played it?

Scarab Sages

I am just getting started, so I can't tell you much. What seems to be causing some rage among players ist, that there is no three dimensional controls. Your vessel behaves like a naval vessel, not like a spaceship. It doesn't keep me from enjoying the game, but it is something you should know before deciding to buy.


I had heard about the two dimensional controls, but some said it was still like Freelancer (not so sure if it is or not though).

Scarab Sages

What makes a game 'like Freelancer' - if your answer includes the star ship combat and free flight travel through space, then: no. If it is about the free trading or the mission structures, maybe (hard to tell after less then 2 hours of the game).


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I finished the game today with the best ship and the best weapons. So I feel like I can give out some information.

Ship combat is more naval than the typical three dimensional experience space games normally give. In total, I didn't mind that, because many space combat sims seem to boil down to both parties flying big loops and whoever manages to get the better angle of attack wins.

With the two-dimensional combat, things like facing become much more important. Since you have literal broadside weapons, you normally want to maneuver your ship to face sideways to an enemy.

There are more than twenty different ships to choose from, with your starting ship being a corvette and the best ship being a dreadnought.

Your main motivation will be to get cooler bigger ships with bigger weapons to be able to shoot up all those other bigger ships with cooler weapons than yours. To achieve that you can trade (not recommended, the economy side is not done very well), do missions for the good guys (militia, citizens) or be a pirate and do missions for them.

There is a fully voiced story, but it is mostly talking heads and really perfunctory.

One thing which really got on my nerves after awhile is that, when traveling through a system to get to a mission or jumpgate, you get pulled out of fast travel (warp) constantly, due to being intercepted by pirates or just running into one of the myriad asteroid fields which litter all the systems.

The combat felt very engaging to me and it being fun was one of the main factors why I felt compelled to get all those upgrades and bigger ships, to do more fun combat.

The soundtrack of the game is fantastic. It (and the game setting, basically Wild West in Space) tries to evoke a Firefly/Serenity feel, which it manages to do very well with its rock western music.

The game only has a cost of 20 dollars and you can get it DRM free on www.gog.com .

So, maybe that convinced you to get the game, maybe it convinced you to stay away from it. I hope I could help you out make your decision.


That helps a ton. Thankyou. That's the type of information I was looking for.

Sounds sort of like a cross between the old SFC games (their space combat type idea) and Freelancer.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

You're welcome. :)

Sovereign Court

It's a fun enough game. Gets a little repetitive after a while though.

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