Tools to help revive an old campaign world


Advice


Greetings experienced GMs and other clever people, I am looking for some help and ideas in reviving an old homebrew campaign of mine. It ran for about 5 year with 3 concurrent campaigns, mostly off of 6 months of sandbox world prep I did right out of school, but once those hooks had petered out, life was so busy and players were higher level and I writers blocked on where to go next, doing another campaign in a different world that is just about to reach it's planned conclusion.

The thing is, the players LOVED their characters in the old setting, and I don't think some have entirely forgiven me for shelving it. I want to go back and let them have their favorite characters back, but I am not sure what to do.

What I am facing:

- Game should be run once every month, we meet once a week and rotate GMs.
- About 7 players on average. Getting the whole gang together is the main point.
- Only about 2-3 hours a session anymore thanks to jobs and parenting responsibilities
- Characters are around 12th level
- Setting is a magically protected city surrounded by very hostile wilderness (don't even think of going out there before level 5)
- I have come to the conclusion that I HATE drawing up maps.
- It should still feel sandbox-y and let me explore and describe how the world got the way it currently is.

Does anyone know of good published adventures that could be jumped into with existing characters at that level? or good map generators? Any suggestions welcome to try and jar me out of a multi year writers block.

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