Advice on Alchemist Build for Iron Gods


Advice


So I am creating a Alchemist for the Iron Gods Campaign and want some advice on my build. Its my first time building an Alchemist and this one is focused on bombing. We can use any Pathfinder material excluding third party stuff. Any respectfully worded ideas will be appreciated.

15 Point Buy Half-Elf Alchemist (Grenadier Archtype) Trait: Elven Reflexes +2 Init
Selected Dual Minded as as Alternate Racial Trait (+2 Will) Replacing my Racial Skill Focus.

Stats:
STR: 10
DEX: 15
CON: 12
INT: 17
WIS:10
CHA:9

Feats:

1. Point Blank Shot, Throw Anything(class) Martial Weapon Prof(Archtype): ?
2. Tanglefoot Bomb, Precise Bombs(Archtype), Alchemical Weapon(Archtype)
3. Precise Shot
4. Infusion +1 INT
5. Iron Will
6. Dispelling Bomb, Directed Blast(Archtype)
7. Rapid Shot
8. Fast Bombs +1 DEX
9. Extra Bombs?
10. Force Bomb, Staggering Blast(Archtype)
11. Improved Critical: Bomb
12. Delayed Bomb +1 INT
13. Remote Bomb
14. Combine Extracts
15. Extend Potion
16. Eternal Potion +1 INT

This is what I have thus far.. I've tried to shore up my weak Will score with Dual Minded and Iron Will which gives me an Extra +4 to an otherwise awful save. Combined with items and buffs late game it shouldn't be an insta-fail anymore. I liked Delayed and Remote bombs later on which gave me the ability to setup a prestaged bomb to maybe seal a tunnel or choke point or to use it as a landmine. I am unsure if just the Fire and Force Bombs are enough damage types to work against everything or I should also choose something more abstract like Concussive Bomb to deal Sonic damage as most things don't have resistance to it. I know that is true of Force damage as well.. but I figure in Iron Gods we will be going up against all kinds of Robots and Aliens which may have odd resistances and I need to be effective. Also I am not sure what to take as a Martial Weapon proficiency at 1st level. Could take Longbow.. but I dont see my Attack or Damage being good enough to hit anything in later levels, never mind damage something with any kind of respectable damage. Also I already have proficiency in Crossbows so shuffling feats around for Rapid Reload with a Light Crossbow doesn't seem awful. Should I do that and pick up a Melee weapon then fall back on using a Mutagen and going that route when I run out of bombs? Also as I have never played an Alchemist I am not sure how easily I will run out of bombs which is a big deal seeing as how that's supposed to be my bread and butter. I figure between Rapid shot, Haste and my regular attacks I should have plenty of attacks to use with them. I am aware I could take Two Weapon Fighting as well but not sure its worth it for one more attack especially when by doing so uses up my supply even faster. Once again any ideas and advice are appreciated. I have looked at the available build guides and did take some ideas but I am writing this to get a more broad outlook and advice from others who have played this class or the Iron Gods Campaign.

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