4 Hour Adventure During A Conference


Pathfinder First Edition General Discussion


I recently volunteered at a local convention, and one of my slots is a 4 hour Pathfinder session. The players may be new to the game or experienced, so it will flow slowly im assuming, even if i provide pre-gens

There are some modules from Free RPG day that are shorter, but they exceeded the 4h window when i played them with my group i normally play with (maybe we just argue a lot?).

Are there any good modules / campaign sections / ideas for a 4 hour session or am i looking at a home brew here ?

I've seen posts similar on the message boards, and the majority of the responses are PFS, having never been part of one, are these still 4h-ish for newer players?

As it stands now based on the other threads I'm thinking "Pathfinder Society Scenario Intro 1: First Steps—Part I: In Service to Lore".

Any advice would be appreciated.

Sovereign Court

Yeah - PFS sessions are pretty standardly 4 hrs. A few are a bit of a rush to finish in 4hrs - but most aren't that hard to do so long as you aren't running cold.

Grand Lodge

If they're new players, I suggest Confirmation.


LazarX wrote:
If they're new players, I suggest Confirmation.

What is that?

Grand Lodge

darth_borehd wrote:
LazarX wrote:
If they're new players, I suggest Confirmation.
What is that?

It's an intro scenario for Pathfinder Society. Check it out here


PFS Quests might be an ideal product for you. They run the gamut of levels and they utilize available flip-mats, plus they're free too.


Just an update I ran 'Service Into Lore' and it went over really well. Only downside is

Spoiler:
the last encounter is stuffed into too tight a space and rather anti-climatic
.


If this ever comes up again, I'd recommend We Be Goblins.

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