Secondary plot hooks in season 6


Pathfinder Society

Dataphiles 3/5

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I would like to start out by saying I loved season 6. I have played almost every scenario (Only missing Silver Mount Collection, The Technic Siege and Valley of Veiled Flame), and played a character through every Scenario that actually gets you a piece of the Sky Key.
I also really enjoyed the Numerian Tech adventures that I played in.

It also had several adventures not directly tied to these themes that I really hope Paizo revisits during season 7.

The Story Arch with Slave Ships of Absalom and Slave Masters Mirror I really liked, and the setting of Seven Fingers Tomb in Hall of the Flesh Eaters was excellent in my opinion.

Anyway just wanted to throw that out there in the hopes that positive feedback would encourage Paizo to give us follow ups to these scenarios if they aren't already in the works.

Speak up if you agree or even if you don't. I'd be interested in hearing any reason people didn't like those scenarios(make sure to include spoiler tags if you cite specific instances.)

Dark Archive 4/5 5/55/5 ****

Post positive reviews to the scenarios that you like and encourage others to do the same. It's the easiest way to give a quantifiable way for Developers to notice what is liked.

Dataphiles 3/5

Did that as well.

Silver Crusade

I really like the Pasha subplot, and I especially like Lady Darchana.

Season 6 was quite good imo.

Shadow Lodge 4/5

Friends my Sylph made in season 6:

Stinkeye
Darchana
Yiddlepode
Kassen
Vanei

It was a very friendly season.

Paizo Employee 4/5 Developer

Reviews are great. These kinds of threads are great. Basic play data only goes so far in helping Linda and me know what plots and characters click with players. Hearing directly from people is at least as helpful, and I enjoy hearing what you have to say.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

I like how Season 6 really came through on the promise of being varied, not all focused on one thing (demons) like S5. I know that after the first three adventures people were talking about spending a whole season whacking things with adamantine, but it turned out more varied than that.

Silver Crusade 5/5

I also liked the Pasha subplot, I hope we see more out of that. The globetrotting vibe I got off of season 6 was very fun. Oh, I also liked Aya Allahe (and the Mwangi missions in general), I hope we see more of her in the future.

Scarab Sages 4/5 **

Pathfinder Adventure, Adventure Path Subscriber

Definitely liked the return to the Mwangi expanse, and BloodCove in particular.

I'm one of the players that really loved messing with technology. I got to play with a Chainsaw! For me, technology was most fun when we had NO IDEA what was going on.... "what does THIS button DO??"

Great season.

Also, using a Chase Scene to run FROM something was hilarious.

Liberty's Edge 4/5 *

grandpoobah wrote:
Also, using a Chase Scene to run FROM something was hilarious.

So true! Also, the modified chase mechanics used in a couple of scenarios were well received.

Silver Crusade 5/5

1 person marked this as a favorite.
grandpoobah wrote:
I'm one of the players that really loved messing with technology. I got to play with a Chainsaw! For me, technology was most fun when we had NO IDEA what was going on.... "what does THIS button DO??"

Agreed. I wouldn't mind seeing one or two tech scenarios a season, not enough to flavor the whole season, but maybe to throw a bone to those of us that made tech characters.

Shadow Lodge 4/5

I'd like to revisit Bloodcove and Namtambu to see the good we've done. Above(a pun, what fun) all though, let's get deeper down into the Red Redoubt!

down down down to robot town

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