| Jack Brightbuilder |
| 1 person marked this as FAQ candidate. |
I recently started an adventure with a few friends, and I decided to create a CoI.
I'm Already at 3rd lvl, and with awesome stats.
I Picked Paladin 2 (Divine Grace), Cleric 1 and I will continue with monk from now on.
I would like to know if Channel Energy from Paladin (Hospitaler) get the level improvement like Lay on Hands or Smite from the Ki Pool ability from CoI:
Ki Pool (Su)
At 2nd level, a champion of Irori gains a ki pool equal to 1/2 his class level + his Wisdom modifier; this functions like the monk ability of the same name, and levels in this class stack with levels in other classes that grant a ki pool. In addition to the normal uses of this ki pool, a champion of Irori may expend 2 ki points to trigger either his lay on hands ability (if he has it) or his smite evil ability. His class levels stack with paladin levels when determining the effect of such abilities.
The idea came from the Ki Channel Feat:
Benefit(s): When you channel positive energy to heal living creatures, any creature that could be healed by the channeled energy can choose to regain ki from it instead. Affected creatures regain a number of ki points equal to the number of dice healed by the channel. A creature regaining ki in such a way must either regain ki or be healed by the channel (it cannot gain both).
If the 1st quote works, a Paladin (Hospitaler 6), CoI 10, should have an efective level of 13. Adding the Phylactery of Positive Channeling we get 9d6 of Channel Energy or 9 Ki Points at the same point...
With 10 uses of Channel daily, we are talking about 90 ki points from this source only...If doesn't work, I guess that 4d6 or 4 ki point by each use is quite better than 1 by one of the bronze gong...
What do you think people?
supervillan
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CoI advances smite and lay on hands, but not channel. There is no mention of advancing channel in the class description or class abilities.
Hospitaller is still worthwhile though, especially with a cleric dip. You'll have two separate channel pools. In my view using the bronze gong is plenty sufficient to enable you to smite all of the things.
| Jack Brightbuilder |
CoI advances smite and lay on hands, but not channel. There is no mention of advancing channel in the class description or class abilities.
Hospitaler is still worthwhile though, especially with a cleric dip. You'll have two separate channel pools. In my view using the bronze gong is plenty sufficient to enable you to smite all of the things.
Thanks, I know perfectly tbe prototype00's guide, but as I didn't go for channel smite, I have 1 open slot, I already taken Noble Scion of War for Cha to init.
And I guess that more ki points would help me with more AC, more hits on FoB and so on...Furthermore, I guess that CoI don't mention Channel energy as he intend to enter at lvl 1 or 2 of paladin, not 4...
And there falls my doubt...
And with bronze gong is one-one trade, Ki Channel is more...
supervillan
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I think you're going to be fine with the gong.
I'll assume that you've got a CHA bonus of +3 now because you've taken Scion of War and you've said you've got awesome stats. I'll also assume a WIS bonus of +2 for ki pool calculation.
You've got 6 channels per day from one level of cleric. You'll get another 6 channels from four levels of hospitaler paladin. 12 channels per day for only 1d6 healing, but if you do get a positive channeling phylactery they'll be 3d6 each.
With a bronze gong you've got 12 ki from those channels. You can turn 2 ki into a smite. Any CoI will have at least two smites from class levels, and it goes up. So if you are, say, cleric 1 / hospitaler 4 / monk 3 / CoI 2 then you can smite 2 plus 3 (ki pool) plus (12/2) = 11 times per day. That's going to be enough for most adventuring days.
If you need more, try the Ring of Ki Mastery. It will reduce the cost of your ki-smite to just 1 ki, but you'll need to "charge" it with 2 ki first. This will give you 15 smites per day under the same circumstances.
I'd choose the ring. If you do take the feat then get the phylactery too. It works with the ki channel feat.
I played a Champion of Irori to level 5, so I never actually got into the prestige class. I was cleric 1 / hospitaler 2 / monk 2. My feats included power attack and dragon style by level 3, followed by dragon ferocity and elemental fist. I was never going to get much use from elemental fist but I planned to take Eldritch Heritage (efreet) for flavour and eventually the ability to briefly polymorph into an efreet with the bloodline powers.
supervillan
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Yeah, you won't need Ki Channel. You're getting 8 channels from cleric plus 8 more from hospitaler, then a ki pool of 4 when you hit CoI level 2.
Even without a bronze gong you can make 10 smites per day from there on in, and that will go up as your ki pool increases. You don't really need to use ki for anything else, but if you want to then take the 4th monk level.
Ki channel will only do the same as the bronze gong, unless you go for the phylactery of positive channelling.
I'd spend that spare feat on something to boost your combat effectiveness.
supervillan
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I made a slight typo in my earlier post. It should read "even with a bronze gong you can make 10 smites per day..."
I also got my sums a bit wrong. You will have 2 smites plus a ki pool of 4 (CoI) plus 16 channels for a total of 12 smites per day using a bronze gong. With a ring of ki mastery that increases to 20 smites (21 if you drain the ring).
The ring of ki mastery can't reduce the cost of a ki ability to less than 1 ki. But nobody needs 90 ki per day; every use of ki costs you a swift action.
You will have a +5 defection bonus to AC from smite against any evil or chaotic foe. The dodge bonus from using ki isn't likely to be needed. Extra flurry attacks are welcome of course.
Ki channel gives you no benefit over the 100p bronze gong, unless you also purchase the phylactery of positive channeling (which costs 11000gp). The phylactery could be worth it because you'll then have 48d6 of channeled healing per day when you are not converting all your channels into ki. The phylactery occupies your headband slot though, so no Headband of CHA/WIS if you take it.
| Jack Brightbuilder |
I was already thinking about the Phylactery to get 4d6 for each channel from the paladin and 3d6 for the cleric's ones.
Indeed I wouldn't use all of them for the ki point restore, but I'm the healer in a 3 party's member...
And a Wizard and a rogue, wouldn't heal a lot indeed...
About the headband of CHA/WIS, I will try to buy something that will be crafted to have both bonuses.
I'm thinking a lot about the ki channel feat, because I'm playing another game with another party, and with my sohei, I'm using a ki point each round for the extra attack on the flurry with the bow... and we have more than 6 fight per day...