
Hikiomaru |

I was tinkering some builds and came across a couple of rules questions so i came to the forums seeking guidance. The questions are:
One of the builds is a URogue 3/Slayer X and my plan is to use the finesse training of the rogue with 2 Katanas with effortless lace on them. I know that effortless lace makes the Katana able to do DEX to hit with weapon finesse, but i wonder if i can pick the weapon as the choice of finesse training of the rogue so i can DEX to dmg.
If you take the effortless lace text it looks like you can apply it to finesse training, but i don't know if at the time of choice, you can choose Katana. What do you think? RAW no but RAI yes?
And the second question comes with the interaction of Skald's Vigor and Amplified Rage. Does the STR bonus of Amplified Rage counts towards the fast healing, making it fast healing 6?
Also, if i have a lvl of bloodrager, i can use the +4 bonus from that rage instead of the +2 of raging song. Does that apply also to the fast healing Skald's Vigor provide?

Archaeik |
1. I don't even think it's RAI... it says "that can be used with Weapon Finesse" not "that the rogue can use with Weapon Finesse".
Quite frankly, they've gone out of their way to make oversize TWF expensive and difficult, so this doesn't particularly surprise me. (Also, keep in mind that Effortless Lace is not legal for PFS, which tells you something about the overall value/quality of its effect.)
2. I think fast healing would increase because Amplified Rage also says it increases the Str bonus.
2b.I don't see any provision for doing this during Raging Song, only for using Rage Powers granted from non-Skald levels.
For the sake of argument, let's even say you doubled up and spent rounds of Rage/Bloodrage at the same time as rounds of Raging Song... I would expect your Str bonus to increase accordingly, and allow for any actions restricted to those features, however, since Skald's Vigor expressly ties its fast healing to your Song's bonus, it still would not increase the FH value.

Hikiomaru |

Well my doubt doesn't come from the Finesse training but from the text of the Effortless lace (wich i didn't knew was banned on PFS, thx for pointing that out).
"If the weapon is wielded by a creature whose size matches that of the weapon's intended wielder, the weapon is treated as a light melee weapon when determining whether it can be used with Weapon Finesse, as well as with any feat, spell, or special weapon ability that can be used in conjunction with light weapons."
Since it says it's treated as a light weapon for feats spells and such, i thought that it makes the weapon a choice for special abilities too.
I'm not planning on doing oversized, just a normal katana of the apropiate size.
For the Skald part, You don't actually need to expend rounds of rage to get the bonuses of the other rage, i might be mistaken but from the text on inspired rage:
"If an ally has her own rage class ability (such as barbarian's rage, bloodrager's bloodrage, or skald's inspired rage), she may use the Strength, Constitution, and Will saving throw bonuses, as well as AC penalties, based on her own ability and level instead of those from the skald (still suffering no fatigue afterward). However, inspired rage does not allow the ally to activate abilities dependent on other rage class abilities, such as rage powers, blood casting, or bloodrager bloodlines; the ally must activate her own rage class ability in order to use these features"
You only need to double up the rounds if you want to make use of rage powers, casting or other things, but you can count that bonuses instead of your actual raging song bonuses and still count as doing an inspired rage, not an actual rage or bloodrage.
That's why i have the doubt of if every bonus (Amplified and the one from bloodrage) counts towards Skald's Vigor

Archaeik |
Conservatively, your Raging Song does not actually increase, you simply use better values during the performance. Skald's Vigor should likely not increase.
While it can be read that Raging Song "provides" the higher bonus by virtue of expressly permitting it to "be used", I would venture to say that it is not the case RAI, based on using the language "provides" generically, rather than saying "provides to you"
And actually, looking at it again, that might rule out other personal increases, since they aren't generically provided...
In short, expect some degree of table variation

Cevah |

At 1st level, a rogue gains Weapon Finesse as a bonus feat. In addition, starting at 3rd level, she can select any one type of weapon that can be used with Weapon Finesse (such as rapiers or daggers). Once this choice is made, it cannot be changed. Whenever she makes a successful melee attack with the selected weapon, she adds her Dexterity modifier instead of her Strength modifier to the damage roll. If any effect would prevent the rogue from adding her Strength modifier to the damage roll, she does not add her Dexterity modifier. The rogue can select a second weapon at 11th level and a third at 19th level.
A weapon with Effortless Lace is not a type of weapon. Thus this does not work for choosing.
I cannot find "Skald's Vigor". Can you link?
Raging Song(Inspired Rage) should stack with Amplified Rage as one grants a bonus, and the other increases it.
/cevah

Cevah |

Hmm i think you are right, i missed the "type" i was reading it just as "a weapon that can be"
Linkified for you. I thought is was part of the class, and did not think of a feat name.
The key phrase of the feat is "equal to the Strength bonus your song provides". Your song's bonus is increased by Amplified Rage teamwork, but that extra is not provided by the song. So I would say you only get the song's contribution.
Given how little healing it provides, I would not count on it to save my but. Is it nice? Sure. Helps vs. bleed effects also. If it did stack, that would be only an extra 2 points a round.
/cevah

Cevah |

Casual Viking |

Casual Viking wrote:Inspire Rage and Amplified Rage don't work together. Because Inspired Rage is almost, but not quite, Rage.Actually, it is.
Inspired Rage (Su) wrote:If an ally has her own rage class ability (such as barbarian's rage, bloodrager's bloodrage, or skald's inspired rage),.../cevah
I....think you're right. I've been focusing on the limitation at the end of Inspired Rage.

Cevah |

Amplified Rage would confer a greater strength bonus as a result of the skald's inspired rage, which would confer the greater faster healing.
Note however that Amplified Rage has prerequisites: orc or half orc, and you must be standing adjacent to a raging ally with the feat to benefit.
Amplified Rage has no dependency on the Inspired Rage. It only depends on the teamwork feat's conditions. You can get its bonus without the song. That means it is NOT part of what the song provides, and the healing is based on what the song provides.
/cevah

Trekkie90909 |
...your morale bonuses to Strength and Constitution increase by +4...
Amplified Rage increases the bonus granted by the inspired rage; everything which works off those bonuses is similarly scaled.
Here's the thing; if the amplified rage feat wrote "you gain an extra +4 bonus to str and con while 'rest of prereqs here' " then your argument would be correct Cevah. As an increase to a previous effect however the skald's inspired rage is still the source of the bonus. As such the bonus confers greater healing from Skald's Vigor when applicable. This is RAW. You may house-rule differently.