| Keith Richmond Pathfinder ACG Developer |
That is certainly good enough for now.
I think we'll have a couple options here, including replacing Abyssal Rift (we had some location fluctuations on this one after initial turnover/testing) and specifying temporairly closed.
For those who've played it, if the goal were instead 'To win, the Abyssal Rift location deck must be empty and all other locations must be closed.' would that be too arduous?
| Keith Richmond Pathfinder ACG Developer |
Okay, I'll dig into it. It definitely functions without the Abyssal Rift there, and I personally like that location better for scenarios with villains, so I suspect I'm going to check on another location option before just adding in the temporary close option.
Expect a future update from the powers what be. Thanks for bringing it up.
| elcoderdude |
We played the Abyssal Rift like any other location, namely that you had to earn a chance to "close" it by defeating a henchman or emptying the location, then the Abyssal Rift had to be on its temporarily-closed side, either by burying a blessing or by already being on that side.
We won this scenario in a walk with three characters. This included defeating two demonic hordes.
| elcoderdude |
We decided that the Abyssal Rift had to go, and Sanctum was a good replacement.
This is a curious choice. To close Sanctum, you have to banish a card with the Corrupted trait. No one has one in their deck, and at this point the party has not gained the use of any loot with the Corrupted trait.
This means, for 5-6 player groups, to win this scenario, you are entirely dependent on luck. You need to have a corrupted boon shuffled into the location decks, which your party needs to acquire. This will be hardest in 5-player groups, without the blessings from the Befouled Altar.
| Keith Richmond Pathfinder ACG Developer |
In the early ADs, before you get more access to Corrupted in AD4, we try to only have Sanctum show up for a large group of players in order to give you a very good chance at a corrupted blessing or armor.
If any group fails due to no Corrupted boons showing up at all of the other locations, please let us know.
| skizzerz |
Assuming this is using a standard scenario setup (e.g. it has a villain chilling in a location somewhere -- I haven't bought the OP scenarios yet so wouldn't know), you can also keep Sanctum open for villain escapes and close it that way. All hope is not lost even if you don't come across any corrupted cards or you failed at acquiring the ones you did come across.