Help me figure out how HeroLab calculated my damage


Rules Questions


I just created a new Aether Kineticist using HeroLab. I'm not using any homebrew or other options outside of core paizo rules.

HeroLab is calculating the damage from my Kinetic Blast as 1d6+7. I would expect this to be 1d6+5 so I cant figure out where HeroLab has come up with the additional +2.

Any ideas?

Screenshot of the character sheet:
http://imgur.com/F3yIsWb

Grand Lodge

I think Herolab is mistakenly adding a Strength bonus to damage on Kinetic Blasts. I've seen this in characters I've created.

P.S. Went back to one of the kineticists I created, and confirmed it.


LazarX wrote:

I think Herolab is mistakenly adding a Strength bonus to damage on Kinetic Blasts. I've seen this in characters I've created.

P.S. Went back to one of the kineticists I created, and confirmed it.

Thanks LazarX, appreciate you looking into that.

Scarab Sages

I can confirm herolab is incorrectly adding the STR modifier to all Kinetic Blasts. I have opened a bug report, and encourage you to do the same. As a work around, I put in a damage modifier to cancel out the STR bonus.

Grand Lodge

I did right after I made my check.


Yup definitely strength being added. Spent 45 min trying to figure out what her plans was doingn to my PFS kineticist (did I add a modifier somewhere? Is the update bad?) until I made a new kineticist with varying ability scores to figure it out. Bug report sent on same day the update came out.

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