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I am doing my first Society Gunslinger character and I have only applied GM credit to him so far (2 games I ran at a convention). And I have a question about the starting firearm a Gunslinger gets and what I can do with it. Here is the text for the Gunsmith class ability:
Gunsmith
At 1st level, a gunslinger gains one of the following firearms of her choice: blunderbuss, musket, or pistol. Her starting weapon is battered, and only she knows how to use it properly. All other creatures treat her gun as if it had the broken condition. If the weapon already has the broken condition, it does not work at all for anyone else trying to use it. This starting weapon can only be sold for scrap (it’s worth 4d10 gp when sold). The gunslinger also gains Gunsmithing as a bonus feat.
My question is about getting a masterwork pistol for my character. From the text here the max I could get selling the gun back is 40gp. But from what I understand in Society you can sell items back before you reach level 2 at full price. So how would this all work? Would I be able to sell the starting pistol I get back for the full 1000 gp it costs to buy new then pay that and 300 gp more to get a masterwork pistol, would I only be able to sell it for 40 gp and have to pay the other 960 + 300 gp to get a masterwork pistol, or would I have to roll 4d10 and go from there to get a masterwork pistol? Anyway, thanks to anyone that is able to answer this little question for me. Hope you all have a great day and happy gaming to everyone.

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From the Additional Resources page:
Quote:A gunslinger's starting gun (granted by the gunsmith class feature) is worth 22 gp if sold (the average of 4d10).What you really do is just pay 300 GP to upgrade your gun to masterwork, as per Gunsmithing.
Oh, so I just need to pay the 300 and since I have the Gunsmithing feat I can make my pistol a masterwork weapon!!!!
Jeff, thank you so much I totally missed this bit on the feat itself:
Special: If you are a gunslinger, this feat grants the following additional benefit. You can use this feat to repair and restore your initial, battered weapon. It costs 300 gp and 1 day of work to upgrade it to a masterwork firearm of its type.
Dude, thanks for pointing that out to me, I just totally missed it. Thank you Jeff, have a great day and happy gaming.