Polymorph and item activation


Rules Questions

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So per the standard polymorph rules, persistent item effects remain, but you cannot activate items. How about self activating items, which aren't active when you shift, but are triggered by a condition that is not you giving them a command?

To throw a wrench into this - what if that item is special armor? There is a specific item I have in mind here - the Milanite Armor from ISG, which auto CLWs you if you go unconcious.


Use or command activation is still an activation.

A reactive spell cast isn't a constant bonus , it is a benefit to wearing a certain item. Strictly speaking a constant bonus is completely different from a benefit which is granted while wearing an item. Mechanically speaking, a bonus is a numeric addition to a roll or statistic.

A Ring of Protection +3 is a constant bonus of +3.

Boots of the Enduring March grant a benefit when worn, which isn't a numeric bonus.

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