| ujjjjjjjjjj |
So Construct rider officially allows a construct to get targeted by a mind effect if it has a mind. Does this include other constructs as well (Similar to how an Ooze with an inteligence works)?
I mean that would make sense, and that control construct allows control over mindless constructs, and provides a good reason to keep your constructs mindless.
So whats the Zeitgeist?
| Kobold Catgirl |
The heck is up with that name. Don't take this the wrong way, but I thought it was a new spammer alias at first. ;P
In answer to your question, technically, no. The text in construct vs. ooze is different.
Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).
Mindless: No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects). An ooze with an Intelligence score loses this trait.
RAW, there's a clear difference. RAI, though?
Still no.
Constructed (Ex) Although inevitables are living outsiders, their bodies are constructed of physical components, and in many ways they function as constructs. For the purposes of effects targeting creatures by type (such as a ranger's favored enemy and bane weapons), inevitables count as both outsiders and constructs. They are immune to death effects, disease, mind-affecting effects, necromancy effects, paralysis, poison, sleep, stun, and any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless). Inevitables are not subject to nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain. They are not at risk of death from massive damage. They have bonus hit points as constructs of their size.
Clearly, the immunity is not connected to intelligence (or lack thereof), but to the qualities of being artificial.
A construct is immune to mind-affecting effects unless stated otherwise. Period.
| ujjjjjjjjjj |
I made that nickname in a rush. Il change it later someday.
A construct mount is a construct, but uses the appropriate animal companion's statistics, gaining Hit Dice, skills, feats, and Strength and Dexterity adjustments as the alchemist advances in level. A construct mount has no Constitution score, and instead gains bonus hit points appropriate for a construct of its size. It has an Intelligence score (and skill points), a lower base attack bonus, and better saving throws than a normal construct of its Hit Dice. The mount has all the immunities of a construct (except immunity to mind-affecting effects, since it has a mind).
This is the confusing bit. Its funny because the justification makes it more confusing then just saying it isn't immune to mind effects.