Guides to Unchained Class Options


Advice

Grand Lodge

Is anyone working on guides to the Unchained Class Options? I know that someone already did a solid job on the Unchained Summoner but I am curious about Rogue, Barbarian, Monk, and Combat Stamina (aka Fighter Unchained).

Sovereign Court

Not much to say about them, guess quick notes:

-Unchained rogue is a good boost to rogue in general and should replace rogue at your table. Hell, just the fact that they can sneak attack creatures short of total concealment is a huge boost. Only issue: Rogue is forced into the role of a debuffer, some might see it as a pro, other as a con.

-Unchained barbarian, simpler maths with clear bonuses, temporary hit points, powers reworked to be more powerful. Overall two handed barbarians slightly loses damage due to not enjoy the 1 1/2 bonus to strength for damage. Pick up Barbarian Strength stance to enjoy ridiculous competence bonuses to your strength for lifting, carrying, combat maneuvers etc...up to +8 strength competence bonus, higher than what you would get with regular rage. Thrown weapons barbarians don't feel as weak or two weapon fighting barbarians (if there are some out there).

-Unchained Monk has the highest amount of debates on the board, personally I like it. It is built in a way that you don't have to rely on pummeling style to land a full attack mostly due to the style strike, like flying kick being by far the most useful. Unchained Monk using weapons are a little more viable than the unarmed ones. The biggest issue is that you are going to need to buy magic items which boost your ki pool, as flexibility comes at a cost, of you using more ki.

-Combat Stamina, would take too long to review in one sitting...but well they enhance what you already do, as a fighter there is almost no reason not to get combat stamina and sometime use a trick or two, increasing the DC of blinding critical by 5 is for example an insane boost, for a resource that you can recharge in between battle fairly easily.

Grand Lodge

I think atleast for the Monk, a new guide helping with Style strikes and Ki Powers could be useful but eh... I guess I could always just read it all a million times and try to come up with my own thoughts and ideas (novel I know).


London Duke wrote:
I think atleast for the Monk, a new guide helping with Style strikes and Ki Powers could be useful but eh... I guess I could always just read it all a million times and try to come up with my own thoughts and ideas (novel I know).

The Unchained Monk is as legitimately an Alternate Class to the Monk as the Ninja is to the Rogue.

I could see people writing up an entirely-different Guide for it as a result.

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