Righteous Masters Wicked students WotW


Advice and Rules Questions

Liberty's Edge

I'm currently running a group through the goblins modules and though not a first time GM I'm not an experienced one, I'm thinking of starting a game of Way of the Wicked when we're done. As I thought about possible build rules an idea struck me. I want to use NPC classes.

I want them to have been normal folks, or still in training when they were caught with their pants down. I've found variant adepts so here's what I need, I need the communities knowledge on the characters in books I haven't bought yet. Druids, wizard's, etc. I'm looking at this mainly because a wizard had a master, druid was likely part of a circle, I want to build them in a way they're more tightly woven to the story.

So a list of characters and their basic personality would be great. Can you guys help me out?


Honestly you are better off buying the first two books or so and figuring out how to tie them in. The characters bounce around A LOT, so there aren't really a ton of pivotal characters to fill the roles you are looking to.

It's more along the lines of, you are a secret terrorist cell, go out and do your thing. Don't screw up because I will be watching.

Not saying what you want to do is impossible, but it is way outside the scope of the adventure. You should read it yourself (and what happens in the future of the adventure might mess with what you planned in the first book) and decide from there. There is a plot, with twists, so reading ahead is something I would highly suggest.

Liberty's Edge

So no real wizard's I can use besides that guy near the end of the path, the one who wants to open a college?

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