| Madigar di'Facade |
Does the Explosive Bombs discovery passively increase the splash radius of ALL of an alchemist's bombs (as seems to be stated in the first line of the discovery explanation; see below...) or just the radius of Explosive Bombs, exclusively?
From paizo's site:
"Explosive bomb*: The alchemist's bombs now have a splash radius of 10 feet rather than 5 feet. Creatures that take a direct hit from an explosive bomb catch fire, taking 1d6 points of fire damage each round until the fire is extinguished. Extinguishing the flames is a full-round action that requires a Reflex save. Rolling on the ground provides the target with a +2 to the save. Dousing the target with at least 2 gallons of water automatically extinguishes the flames."
I apologize if this has been answered in other threads, however I haven't been able to find this specific issue addressed anywhere. This discovery reminds me of abilities in other games (namely MOBAs) which contains boh a passive and an active function.