Loyal Aid


Ultimate Intrigue Playtest General Discussion


"In addition, if the vigilante wants, he can task his friends to help cover for him by spreading false tales of his location and activities to others. This has the effect of increasing the DC of Diplomacy checks made to gather information about the vigilante and Survival checks made to track him by an amount equal to his level. This lasts for 1 day, and can be used only once per week."

I am curious about abilities like this. Do most Pathfinder DMs roll Diplomacy/Gather Information checks for their foes to determine if they find out about the PCs?

And what sort of DCs do the PCs merit when NPCs do this? DC 20 for obscure?

To me, this seems like the sort of simulationist mechanic that ends up in classes and feats that doesn't actually reflect real play, or at least, real common play.

Unless there are substantial rules that make running this sort of counter ability fun, and unless the NPCs roll the dice in front of the PCs, I can't see how it really is such, there is no reason for abilities like this to exist in the game, let alone in such a limited fashion. 1/week, lasts for a day?

Paizo Employee Lead Designer

Well, it also applies to an NPC who takes levels in this class. That said, we understand that this is a niche part of the loyal aid ability. To be honest, it very nearly go cut in development.

(and as an aside, I am moving this to the general discussion thread as it is not playlets feedback)

Jason Bulmahn
Lead Designer


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Pathfinder Lost Omens Subscriber

I honestly was going to bring this up in a rules thread, what is the DC to know something about a guy with class levels who might be famous just due to skill? should it be the same as identify monster?


Jason Bulmahn wrote:

Well, it also applies to an NPC who takes levels in this class. That said, we understand that this is a niche part of the loyal aid ability. To be honest, it very nearly go cut in development.

(and as an aside, I am moving this to the general discussion thread as it is not playlets feedback)

Jason Bulmahn
Lead Designer

Well, ultimately, it would be impossible to actually playtest such an ability without some guidance on how it actually functions in play. If it is NPC only, it seems like it would be better to figure out how such an ability could be mechanicked without being PC or NPC specific.

Contributor

Bandw2 wrote:
I honestly was going to bring this up in a rules thread, what is the DC to know something about a guy with class levels who might be famous just due to skill? should it be the same as identify monster?

This sounds like a question that needs answering within Ultimate Intrigue itself as a new rules mechanic. Knowledge skills themselves could use a bit of updating and clarifying.


Alexander Augunas wrote:
This sounds like a question that needs answering within Ultimate Intrigue itself as a new rules mechanic. Knowledge skills themselves could use a bit of updating and clarifying.

I definitely agree. Hopefully we get more details on how exactly Diplomacy to gather information works, with more granular DCs and modifiers than the simple DC 10 for common and DC 20 for obscure.


Pathfinder Lost Omens Subscriber

I would probably have it based on CR with modifiers, no matter how secretive you are if you become powerful people will start whispering your name.

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