| Ashmit |
Hello once again all,
I'm currently putting together my next campaign. I've asked all my players if theyd want to take a step back from our normal fantasy campaigns we've been playing. They've all eagerly agreed, though a concern came up.
While I was explaining the setting to everyone, (a modern/futuristic setting, year 2121 on Earth) one of my player's asked the question, "How will we have enemy variety?"
I understood what he meant, there will be tons of different things in the campaign for enemies such as: Different factions, weapons, vehicles, and even a sort of "magic". The magic will be more scientific and such. But that doesn't really replace all the monsters and such of a fantasy setting. I could put some in the campaign but, I want a realistic feel and itd feel a bit weird to me with some monsters in it. Im not sure.
Any advice on what I should do?
| SmiloDan RPG Superstar 2012 Top 32 |
Animals, cyborgs, and animal cyborgs.
Swarms of bees, packs of attack dogs, machine guns mounted on elephants.
Robots, drones, genetically engineered people and critters, mutants, bio-enhancing drugs and surgeries.
Virtual Reality monsters.
Even machines shooting lasers and soundwaves at the PCs, forcing them to experience VR.