Adding Enemy Variety (Modern Realism Campaign)


Advice


Hello once again all,

I'm currently putting together my next campaign. I've asked all my players if theyd want to take a step back from our normal fantasy campaigns we've been playing. They've all eagerly agreed, though a concern came up.

While I was explaining the setting to everyone, (a modern/futuristic setting, year 2121 on Earth) one of my player's asked the question, "How will we have enemy variety?"

I understood what he meant, there will be tons of different things in the campaign for enemies such as: Different factions, weapons, vehicles, and even a sort of "magic". The magic will be more scientific and such. But that doesn't really replace all the monsters and such of a fantasy setting. I could put some in the campaign but, I want a realistic feel and itd feel a bit weird to me with some monsters in it. Im not sure.

Any advice on what I should do?

RPG Superstar 2012 Top 32

Animals, cyborgs, and animal cyborgs.

Swarms of bees, packs of attack dogs, machine guns mounted on elephants.

Robots, drones, genetically engineered people and critters, mutants, bio-enhancing drugs and surgeries.

Virtual Reality monsters.

Even machines shooting lasers and soundwaves at the PCs, forcing them to experience VR.


Pathfinder Lost Omens Subscriber

outsiders are just inter dimensional beings that have slipped through due to strange experiments. so you could have "demons"


I think that one of the ways to deal with this is the campaign does not allow is to use the setting to add variety. Different types of combat based off of terrain features, building styles, and environmental effects will greatly switch up the combats.


@SmiloDan:
Exelent ideas! I forgot about attack dogs and wildlife XD as well as robots/AI/Cyborgs.

@Bandw2:
That is an option. I just dont know if itd fit in that well. But, still a viable option!

@Caryth Derellis:
I was thinking the same thing. Snow, desert, etc. Urban and such.

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