
Deadbeat Doom |

My group is going to be creating characters for this campaign this upcoming Monday, and my GM said I could play a Playtest Kineticist and do a rebuild when Occult Adventures comes out; I need to know whether a cold-based Hydrokineticist will be able to contribute in and/or out of combat in the first book of this AP. Thoughts?

Deadbeat Doom |

The problem is that the playtest version of the class locks you into a single blast for the first 6 levels, which is equivalent to the first two books or so. There will likely be a fix to this in the final version of the class, but I will still be stuck with just cold damage for up to the entirety of the first book, and I don't know whether or not I'll be able to contribute in any meaningful way.