| FallzQuick |
Finesse Training (Ex): At 1st level, a rogue gains Weapon
Finesse as a bonus feat. In addition, starting at 3rd level,
she can select any one type of weapon that can be used with
Weapon Finesse (such as rapiers or daggers). Once this
choice is made, it cannot be changed. Whenever she makes
a successful melee attack with the selected weapon, she adds
her Dexterity modifier instead of her Strength modifier
to the damage roll. If any effect would prevent the rogue
from adding her Strength modifier to the damage roll, she
does not add her Dexterity modifier. The rogue can select a
second weapon at 11th level and a third at 19th level.
As I understand it
Normal:
If I throw a Dagger I use dex for attack and str for dmg.
With Unchained Finesse Training lvl 3 unchained rogue dagger focus
If I throw a Dagger I use dex for attack and dmg?
Is my understanding of this accurate?
Basically is a thrown weapon melee dmg?
Side note: With PFS we were given rebuilds on agile weapons.... but if it doesn't do the same thing why would we get that?
Agile
Price +1 bonus
Aura moderate transmutation; CL 7th; Weight -
DESCRIPTION
This enhancement can only be placed on a melee weapon which is usable with the Weapon Finesse feat.
Agile weapons are unusually well balanced and responsive. A wielder with the Weapon Finesse feat can choose to apply her Dexterity modifier to damage rolls with the weapon in place of her Strength modifier. This modifier to damage is not increased for two-handed weapons, but is still reduced for off-hand weapons.
| Gwen Smith |
You might want to check with your GM before you plan your build around throwing an agile weapon.
Agile is on the melee enhancement table and contains the line, "The agile weapon enhancement can only be placed on melee weapons that are usable with the Weapon Finesse feat."
I can see a GM ruling that this line means you would only add dex to damage when wielding the dagger in melee: when you throw it, it becomes a thrown weapon, and the agile property ceases to function. I haven't crawled through all the precedents/similar text/FAQs yet, so I can't say how I would rule it personally, but it is a reasonable interpretation of the text.
(A really cruel GM could even argue that the agile property goes away completely if you throw the dagger, and you'd have to enchant it again. There's certainly less support for this interpretation, but you could make an argument for it. I would never rule that way, because I don't actually hate my players.)
(So far, the only way I know to get dex to damage at range is through the gunslinger class.)