Akari Sayuri "Tiger Lily"
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So I've been looking at possible unusual Unchained Summoner builds for PFS, and I'm trying to figure out if something would work.
Specifically, I want to do ranged attack spam. I'm wanting to use a Serpentine Azata, Half Elf summoner with the extra evolution FCB and extra evolution feats, and spend every evolution point on either improved dex or more arms. Then give it a Blinkback Belt and an Agile Starknife, and Multiattack. In theory, I should get full iteratives with one hand at -2 for multiattack (since these are light weapons), then all 3/5/7/9/etc other hands each get a single attack at -2. So, throw ALL the things. Since Blinkback Belt restores the weapon to your belt just after you resolve your attack, you'd only need one of the daggers, and even without the belt and dagger, you still have a positive STR score as an Eidolon and throwing hammers are cheap enough that you can easily afford multiple bandoliers full of them.
Biggest issue seems to be that it's feat starved. Multiweapon fighting is mandatory. Really need Weapon Finesse also, to be able to use Agile weapons. Then you have your usual range feats, PBS/PS. So you won't have Precise Shot until level 9 - ouch. Is there a spell or magic item that can be used to get the equivalent of Precise Shot? If so, you can ignore PBS/PS and instead go MWF/Finesse/Deadly Aim and be quite effective by level 6.
| Dragonchess Player |
In theory, I should get full iteratives with one hand at -2 for multiattack (since these are light weapons)
Note that Multiweapon Fighting does not gain a reduction to the attack roll penalty for using light weapons:
Multiweapon Fighting (Combat)
This multi-armed creature is skilled at making attacks with multiple weapons.
Prerequisites: Dex 13, three or more hands.
Benefit: Penalties for fighting with multiple weapons are reduced by –2 with the primary hand and by –6 with off hands.
Normal: A creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with all of its off hands. (It has one primary hand, and all the others are off hands.) See Two-Weapon Fighting in the Pathfinder RPG Core Rulebook.
Special: This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.
Attacks with all weapons are at -4, regardless of whether the weapon is light, one-handed, or two-handed (or a double weapon used as a two-handed weapon). There is no wording (unlike Two-Weapon Fighting) for an additional reduction for using light weapons (and stat blocks for mariliths using light or double weapons reflect the -4 penalty).