| Brandark3 |
Hi Paizo Forum!!!
Long time reader, first time poster.
I need your help with an NPC that exists in my home-brew campaign.
I intially envisioned him in 3.0/3.5 as a TWF fighter, back when there was no weapon training. The existance of which makes his build much less optimal than it was in the past, and even then it was more for flavor.
Regardless, here is a quick overview of the crunchy bits I would like to see.
- TWF Character (STR or DEX is irrelavent)
- Has one "Signature Weapon",a longsword, which is tied to his family line (he's a noble)
- Has a few other "situational weapons" which he totes around as a sort of go-to-armory. Things like a disruption mace, merciful shortsword, etc.
- He has a gauntlet that grants the "Called" special attribute to up to 5 weapons, which are those in his "armory"
- In the original concept, when he was "done" with a weapon or needed a different one for a situation...he simply threw the unneeded one at a random target or dropped it, recalling it later with the Called property when necessary. This was made possible by the Throw Anything feat, which I'd like to keep if possible.
- He's moderately charismatic and intelligent, but slightly head-strong and reckless. He is a general of a royal military force and quite competant, if sometimes "too bold" as mentioned above. Being a complete dunce is not an option, and some leadership ability is to be expected. Seeing as he's a storyline centric NPC he works off 25 point buy.
Any suggested class combinations are welcome, though he's decidedly not a spell caster. I am not dead-set against classes with spells, but I am leaning strongly towards things like fighter, ranger, slayer, etc.
Of note is the fact that he does not fight in a vacuum. He has a dedicate cadre of bodyguards/lieutenants and they fight smoothly as a team. The other members are 1) Dwarven Barb/Fighter, 2) Paladin (Holy Tactician) 3) Archer Slayer 4) Tower-Shield Fighter (with bodyguard, in harm's way, etc).
Thanks for your help!