| Paixar |
So the new crafting rules in Unchained really are something, huh? I have one concern when it comes to the compatibility of those crafting rules with the Skill Unlocks section of the book, as I am making a craft/rogue based character:
Craft
With sufficient ranks in Craft, you earn the following.
5 Ranks: When determining your weekly progress, double
the result of your Craft check before multiplying the result
by the item’s DC.
10 Ranks: You do not ruin any of your raw materials unless
you fail a check by 10 or more.
15 Ranks: When you determine your progress, the result
of your check is how much work you complete each day in
silver pieces.
20 Ranks: You can craft magic armor, magic weapons,
magic rings, and wondrous items that fall under your
category of Craft using the normal Craft rules.
Bold mine, the new rules for the Craft skill not only advise to work the Craft checks and DCs around a daily progress, but also have a set amount of progress per day, multiplied by how much you exceed the Crafting check. Would it be wrong to shift the ruling of the Skill Unlock for Craft around to accommodate the newer Craft rules? How would you go about this situation and others like it?
Thank you ahead of time for your help!
| Milo v3 |
Change it to:
Craft
With sufficient ranks in Craft, you earn the following.
5 Ranks: When determining your progress, double
the result of your Craft check before determining how many times the progress will be multiplied, but after determining whether you succeeded or failed at the check.
10 Ranks: You do not ruin any of your raw materials unless
you fail a check by 10 or more.
15 Ranks: When you determine your progress, multiply the resulting progress by 10.
20 Ranks: You can craft magic armour, magic weapons,
magic rings, and wondrous items that fall under your
category of Craft using the normal Craft rules.
| Sandslice |
I'd change it this way.
At 5 ranks: Double your roll before checking it against the DC. (Without Unchained crafting, you were still able to choose to make daily checks; you'd do the same thing there.)
At 10 ranks: (No change.)
At 15 ranks: Multiply your gold result by 5 (as Pathfinder uses five working days in a week - and this unlock causes you do a week's value of check in a day.)
At 20 ranks: (No change.)
If you roll 50 on a DC 30 task, you see 100: x14 with the skill unlock, but only 50: x4 without it. That's why you don't simply multiply by 10 at 15 ranks. :)