Magical Race abililites


Rules Questions


What I'm asking about is the traits like the gnome magic

Spoiler:
Gnome Magic: Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation, and speak with animals. The caster level for these effects is equal to the gnome's level. The DC for these spells is equal to 10 + the spell's level + the gnome's Charisma modifier.

I don't understand how it works. My assumption at first was that it was 1/day/spell but it's writen like spontanious caster creatures so now I'm wondering if it's like 1/day and thats the list of spells known.

also in that case does having enough mental ability modifier to get extra spells affect this?


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For spell-like abilities, each one of those spells can be used once per day.

Lantern Lodge

It's written a bit like spontaneous casters, but that's to save space.

You get four separate once-per-day SLAs.

Sczarni

Gnome Magic wrote:
Gnomes add +1 to the DC of any saving throws against illusion spells that they cast.

Pretty self explanatory.

Gnome Magic wrote:
Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities

Got a Charisma of 10 or lower? Nothing to see here.

Gnome Magic wrote:
1/day—dancing lights, ghost sound, prestidigitation, and speak with animals.

These are the spell-like abilities you gain, and each of them is usable once per day.

Gnome Magic wrote:
The caster level for these effects is equal to the gnome's level.

Self explanatory.

Gnome Magic wrote:
The DC for these spells is equal to 10 + the spell's level + the gnome's Charisma modifier.

Self explanatory.

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