Many Characters, Single Body


Advice

Sczarni RPG Superstar 2015 Top 32

In a Skull and Shackles game I started out playing a fighter with the weapon master archetype that focused on repositioning enemies. His name was Azikewe.

Azikewe was a skinwalker race with the scaleheart heritage, used a hooked lance, and had a nasty bite. He has been a really good fit for the game.

That is, until he was killed in batte. He went down and was dying when his allies retreated and he was held as a hostage by an enemy captain. Negotiations didn't go well, and he ended up with a slit throat. It was then that our raging bloodrager picked up my character's body, yelled "SHE DEMANDS A SACRIFICE!" and threw the body overboard. We still are not sure who "she" is.

The GM agreed that it wasn't a cool thing to do and allowed my character's soul to be captured by an angry ex-girl friend (long story) and have the body possessed by a Voodo spirit my character worshiped. Being one of the more powerful spirits he was able to heal the body and keep it alive while he tries to reclaim his favorite worshiper. He also wants to destory the ex-girlfriend (again, long story.) His name is Ogu Fernea

So now I am playing a skinwalker (scaleheart heritage) with one level of fighter (weapon master,) and several levels of witch.

At some point the soul of Azikewe will be reclaimed by Ogu. Ogu wishes to become a full fledged and physical god, and certainly doesn't want to give up the body (it was established that godhood requires a physical body.)

What I want to do is have Ogu consume the reclaimed soul of Azikewe and have the two merge into one character. This one will be namedd Ogu Azikewe, with the soul of Azikewe and the spirit of Ogu becoming one entity bonded to the same body. In this form he will be one step closer to godhood and will be able to slowly awaken the divine power Ogu has had been using for centuries.

The GM has agreed that once the soul is reclaimed I can choose to play a new character if I wish. What I need help with is picking something to play.

I don't know what level he will start at, probably 7 or 8. He must be a skinwalker with the scaleheart heritage. I would like him to be able to reposition and throw enemies around but I also would like to have some spellcasting ability. He will be Neutral Evil. He is currently using a hooked lance as a weapon, but he doesn't have to continue to use it. No, we are not using mythic rules (saddly.)

What builds do you guys suggest I consider and try out?


1 person marked this as a favorite.

Synthesist Summoner.

-2 characters in the same-ish body, backed up by mechanics
-Works well with skinwalker
-Able to 'reposition and throw enemies around'
-Has spellcasting ability
-Doesn't care about alignment
-Can use normal weapons

Silver Crusade Contributor

I would also recommend checking out variant multiclassing (the witch VMC sounds very appropriate here). Or, ask the GM if you can use a variation of the Multiple Personality Disorder insanity. :)

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