SHARDS AND IOUN STONES


Shattered Star

Grand Lodge

I have read a couple of posts here that say the Skill Point gained from the scarlet and blue ioun stone (due to the +2 INT bonus) is automatically put into Knowledge (History). I don't see this in the Shards of Sin adventure anywhere. Where does this information come from? Also, if the player that takes the Shard of Pride (and the ioun stone) already has ranks in Knowledge (History), what happens to those skill points?


To your first question, the answer is on Page 24 of Shards of Sin.
To answer your last question, any ranks in a skill provided by a magic item are overlapped. They provide no benefit. You don't get to redistribute them (unless GM allows of course), and you still have them if you lose the item.

Grand Lodge

Majuba wrote:
To your first question, the answer is on Page 24 of Shards of Sin.

Ok, I found that. However, there is no reference in the PRD to Scarlet and Blue Ioun Stones having an associated skill in the first place. The entry for a scarlet and blue ioun stone simply reads "+2 enhancement bonus to Intelligence." So, my question should now say, where does the idea that an ioun stone has associated skill come from? I mean, which book, and is it Pathfinder or 3rd party?


It's a general rule related to permanent bonuses to Intelligence.

It doesn't state as much in the Ioun stones entry of the PRD, but you can just look it up in the Headband of vast intelligence, which does basically the same thing.

What's missing though is that both the headbands and ioun stones should also grant access to a language, which would also be keyed in by the creator. (See this FAQ)


Language is a good question... the text doesn't mention where Sheila got the stone, does it? Depending on how far you want to play up to the rumors that ioun stones are of Azlanti/Thassilionian origin, both Azlanti and Thassilonian might be good choices (the latter being a lot more useful in Shattered Star, though).

Grand Lodge

I don't see anything in the permanent bonuses to Intelligence information that says the bonus only applies to one skill. It states
"Modify all skills and statistics related to that ability."

Based on that, the player should get a bonus to ALL Intelligence-based skills, in addition to skill points to be distributed as he sees fit.
Also, the ioun stone entry does reference the Headband at all, so I see no reason to apply the rules for a Headband to an ioun stone.

The FAQ references the same rule, stating that "Int-enhancing items such as a headband of vast intelligence should grant a specific language (in the same way they do for skill ranks)." But, again, can anyone point me to a specific entry in a book or other rules material that says this.


Not sure what you are confused about. A +2 Int bonus item gives the following
+2 to Int this increases the int bonus by 1 so everything effected by the int bonus gains an extra +1 ,this includes all skills. Nobody has suggested otherwise.

The +2 to int means you gain a number of skill points equal to your level , for all stat boosting items these skill points go to 1 skill per +2 of int the item grants which is defined when the item is made. All items in published scenarios list which skill this is.

The +2 Int also gives one extra language which should be defined by the item as the time of creation however it is rarely done so as such in published material, you could pick one language from the creatures languages known if it was worn by a creature in the scenario.


Zagig wrote:
I don't see anything in the permanent bonuses to Intelligence information that says the bonus only applies to one skill. ... Also, the ioun stone entry does reference the Headband at all, so I see no reason to apply the rules for a Headband to an ioun stone.

Page 521 of the current (Sixth) printing of the Core Rulebook says that the scarlet and blue sphere ioun stone has an associated skill as per a headband of vast intelligence. There's an entry in the Core Rulebook Errata for this as well. It's a general ruling for all items that give a permanent enhancement bonus to Intelligence.

Zagig wrote:
The FAQ references the same rule, stating that "Int-enhancing items such as a headband of vast intelligence should grant a specific language (in the same way they do for skill ranks)." But, again, can anyone point me to a specific entry in a book or other rules material that says this.

There isn't one; that's the point. The Core Rulebook entry on the headband of vast intelligence does not say you get a language like you get a skill, but you probably should. Thus the line in the FAQ.

Grand Lodge

Parody wrote:

Page 521 of the current (Sixth) printing of the Core Rulebook says that the scarlet and blue sphere ioun stone has an associated skill as per a headband of vast intelligence. There's an entry in the Core Rulebook Errata for this as well. It's a general ruling for all items that give a permanent enhancement bonus to Intelligence.

Thank you so much, Parody!!!! That is the answer I needed. I've never bothered checking the Errata, although I should have. Looks like I'm going to have to write in a few other things into my Core Rulebook as well.

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