How come we don't have an Artificer in Pathfinder?


Pathfinder First Edition General Discussion

Silver Crusade

I was just wondering why we don't have an Artificer in Pathfinder? I always thought the class was really cool and I wish they would make it.

What do you think?


Might be owned property of WotC and they don't really want to make just an artificer with the serial numbers filed off. Same with the Warlock.

Silver Crusade

The Warlock isn't owned by Wizards.

Well they could use another name instead of Artificer.


shallowsoul wrote:

The Warlock isn't owned by Wizards.

Well they could use another name instead of Artificer.

I guess it'd be tacky to just copy a class, tweak it a little, and give it a different name to hide the fact that it's just an artificer *shrug*

I'd personally love to see one. The Admant one was... interesting...


Neither Artificer nor Warlock are Open Content so if the Paizo made either class they would have to make those classes different than 3.5 versions. And they stated that they don't want to do that because many groups mix 3.5 rules with Pathfinder (backward compatibility was one of the main selling points of PF after all) using old material and introducing new Artificer (or Warlock) would make a mass for those who still play them.

Silver Crusade

Drejk wrote:
Neither Artificer nor Warlock are Open Content so if the Paizo made either class they would have to make those classes different than 3.5 versions. And they stated that they don't want to do that because many groups mix 3.5 rules with Pathfinder (backward compatibility was one of the main selling points of PF after all) using old material and introducing new Artificer (or Warlock) would make a mass for those who still play them.

I see what you are saying and I agree but on the other hand I think it's a poor excuse because I know a lot of people who play Pathfinder but have never played 3.5.

It's not really catering to the new.


There are however a billion Homebrew conversions. I have one myself. Cheepy has a list somewhere. I will try and find it.


The third party supplement Tome of Secrets has both an Artificer and Warlock. I dunno how close they are to the 3.5 versions of such things, but they are kinda cool.

Silver Crusade

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Pathfinder Adventure Path Subscriber

That, or maybe the people at Paizo don't share your view that 3.5 Artificier was cool.

Silver Crusade

JonGarrett wrote:
The third party supplement Tome of Secrets has both an Artificer and Warlock. I dunno how close they are to the 3.5 versions of such things, but they are kinda cool.

Thanks for the links. They look really cool.


The Artificer is complicated as hell, but once you get how it works (and it took me about a day or two) it's a fun class. Especially for the Mad Scientist.

Saying that, an alternative is Louis Porter Jr's Machinesmith which is similar in a lot of ways, but also a lot simpler.


Maybe it also has something to do with the 3.5 Artificer being a little broken in some areas . But they should be able to create something with a similar feel to it.

The dwarf cleric archetype from the ARG seems to be a step in the right direction, but a full class built around creating and morphing equipment would be a really fun option.

Silver Crusade

They did a great job with the Alchemist so I know they could do something with an Artificer.

I do like the 3pp one though. The only thing is my DM is very iffy about third party material.

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

There is an Artisan which fills the niche of Magic Item crafter in this Rite Publishing product, Faces of the Tarnished Souk - Kahrvass Fleymbrow, Smith of Burning Desire, but I'm not sure if that's the original source.

Grand Lodge

Odraude wrote:
Might be owned property of WotC and they don't really want to make just an artificer with the serial numbers filed off. Same with the Warlock.

I think that's pretty much what they did with the Alchemist and the Witch. The warlock had unlimited SLA's same as the witch. Mostly it was just minor differences.

With a bit of refluffing the Alchemist can work well enough for an Artificer, just call them infusions instead of extracts. And with the changes to crafting you don't really need a "Crafting Pool." I've seen on the forums here about people being of two minds what crafting feats the Alchemist can take, just hand wave that kinda stuff and no worries.


All artificer type classes I've been able to find. The Tome of Secrets artificer is not well thought out and quite frankly is overpowered.

The classes listed here run the gamut of low science to high, iron man style, science.


shallowsoul wrote:
I do like the 3pp one though. The only thing is my DM is very iffy about third party material.

Tell your DM that many Pathfinder 3PP are freelancers that work for Paizo and are also creating 1st party rules - they are often the same people. Plus some 3PP create more balanced rules than Paizo itself. Pathfinder 3PP is not the same as the d20 glut, so he should look again instead of relying on an outdated opinion.


gamer-printer wrote:
shallowsoul wrote:
I do like the 3pp one though. The only thing is my DM is very iffy about third party material.
Tell your DM that many Pathfinder 3PP are freelancers that work for Paizo and are also creating 1st party rules - they are often the same people. Plus some 3PP create more balanced rules than Paizo itself. Pathfinder 3PP is not the same as the d20 glut, so he should change his opinion.

That said, avoid the Tome of Secrets one. Pretty much universally regarded as overpowered.


Odraude wrote:
That said, avoid the Tome of Secrets one. Pretty much universally regarded as overpowered.

I haven't actually looked at the Tome of Secrets, but I'm not a fan of 3.5 Artificer class either, so the concept isn't one I care for much anyway in any edition.


I'm a huge fan of Artificer's and am a little saddened that they couldn't make the leap over. In my mind I don't see them as a class that mixes science/tech with magic, but rather takes magic and applies it through objects so magic can be used more universally. Sure I'm splitting hairs, but science is more defined and methodical while magic is more dynamic and less restrictive to patterns. That's why I'm not a fan of many of the 3pp that try to make Artificers less 'magicy'.

Anyway, of all the conversions out there in peoples opinions what's the one that stays truest and closest to the Artificer from 3.5?

Lantern Lodge

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Having started table-top RPG in D&D 4ed. I have to say that I love the flavour of the 4ed Artificer.

The class is able to enhance the weapons and defences of his party members, heal or protect them with temp hp and call up limited summons with a strong magic/golem/flying weapons flavour.

He is a buffer, de-buffer, healer and all round party support. YET! He does it in a different way then other classes like Bards or Clerics.
An Artificer with a 2nd buffer class can make a party really deadly.

I really hope to see such a class for Pathfinder.

Even more so after I had a chance to read the Pathfinder Campaign Setting: Magnimar, City of Monuments. The section on the Golem makers and seeing the artwork of spider-like constructs attacking is what I think a Pathfinder Artificer should be.

Grand Lodge

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shallowsoul wrote:
Drejk wrote:
Neither Artificer nor Warlock are Open Content so if the Paizo made either class they would have to make those classes different than 3.5 versions. And they stated that they don't want to do that because many groups mix 3.5 rules with Pathfinder (backward compatibility was one of the main selling points of PF after all) using old material and introducing new Artificer (or Warlock) would make a mass for those who still play them.

I see what you are saying and I agree but on the other hand I think it's a poor excuse because I know a lot of people who play Pathfinder but have never played 3.5.

It's not really catering to the new.

Maybe you don't think much of copyright law, but Paizo can't afford to be that cavalier with it. The Artificer and most of the other stuff that was produced for 3.5 IS CLOSED content. The stuff on the fansites that just reworks the Eberron class is technically a violation of such, but they stay under WOTC's radar. Paizo, a very commercial and visible company is unavoidably under that Radar, and they really can't just brush off the legal weight that WOTC and Hasbro can bring to bear.

Grand Lodge

Troller wrote:

I'm a huge fan of Artificer's and am a little saddened that they couldn't make the leap over. In my mind I don't see them as a class that mixes science/tech with magic, but rather takes magic and applies it through objects so magic can be used more universally. Sure I'm splitting hairs, but science is more defined and methodical while magic is more dynamic and less restrictive to patterns. That's why I'm not a fan of many of the 3pp that try to make Artificers less 'magicy'.

Anyway, of all the conversions out there in peoples opinions what's the one that stays truest and closest to the Artificer from 3.5?

If you goggle around, you'll find half a dozen conversions that are that are pretty much the clone of the Eberron class. Two or three of them are on the PathfinderDB website. Pick and choose your flavor.


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