| Neverethe |
I am currently playing an inquisitor who has jumped from build to build in his first level. I am finally able to hit that solid locked in level two. I had a bit of fun last night playing a Weapon Finesse Inquisitor last night. Not as highly optimized as some may build but it was still enjoyable. I am not looking to be completely optimized because I find the flavor of the character more important than the stats. I just don't want to be completely useless come higher tier modules. The build currently looks like this:
Human Sanctified Slayer Inquisitor of Sarenrae 1
Str: 10
Dex: 18
Con: 12
Int: 10
Wis: 14
Cha: 12
1: Weapon Finesse, Enforcer
Redemption Inquisition
Traits: Armor Expert (planning on using Medium Mithril), Blade of Mercy
Weapons: Scimitar, Repeating Crossbow
I really enjoy the flavor of the ex-assassin redeemed and using his skills to seek others that have lost their way and quickly dispatching them if they do not see the light.
I was planning on getting Hurtful at some point to put my intimidate checks to use, as well as taking Dervish Dance to make my Scimitar use Dex for damage/rolls.
Onto my questions I guess. Firstly, does this build have the possibility to be useful and not fall off horribly once I hit that 7-10 area? What feat changes would be useful? Would any class dips be worth it to strengthen my prowess as an dashing intimidating human inquisitor of Sarenrae? How would this affect my casting? And most importantly...does Inquisitor lend itself well enough to be considering a Weapon Finesse build as I go forward?
HavokReigns
|
Go with Dervish Dance. Dex to hit/dam at level 3. Repeating crossbow is excellent for high dex/low strength. once bane comes online at 5 that can add instant extra damage. An inquisitor is an excellent self sufficient class. I'm not a big initimidation guy so i won't comment on that part of your build.
| Dave Justus |
It is doable, but probably not optimal. Since inquisitors don't have spell failure or any features that benefit from light armor, there isn't a lot of reason not to have less dex and more armor. Mithral Breastplate max dex is 5, so you would hit that fairly soon anyway, and it will be a fight. In addition, you lose your shield for no real benefit (unlike say a magus who needs a free hand anyway) so this build will have less AC than a lower dex build with higher str.
Instead of finesse and dervish dance, you could have heavy armor prof and power attack and get more damage and probably a better AC with a dex of 12 or so and a str of 17 to start.
That said, you will be fine with the build you have, just not as good as other options most likely.
| Neverethe |
I had one more quick question that would maybe sway the way I build this character.
Would the Bane ability stack with the Merciful Magic Weapon that I would get from Redemption Inquisiton? If so would it add +3d6 damage, as the Bane would give +2d6 and the Merciful would give +1D6? And so forth later to 5d6 at 12th level? Would all the damage done with these be considered Non-Lethal?