Thrill-Seaker with a Deathwish


Advice


Hello out there.

I'm designing a character that I need some advice on. I am making a character that is a thrill seaker. Early on in life he was a bit of an adrenaline junky, doing stupider and stupider things for the thrill of it, each time needing to do more dangerous things to get his thrill fix. One time, he died, but was brought back. He keeps dieing, and keeps coming back, encouraging him to do more dangerous things. He has become a masochist through this. I am looking for a class that would make sence for him (he is susposed to be terriable at magic) and a weapon. Through discussions with friends I like the idea that he allows himself to get hit in order to get in closer or give his opponents a false feeling that they are wining the fight. I was also thinking his weapon should do damage to him as well in order to do more damage to the opponent.

He tests new weapons as well (in my story its for a god of artifice), since he does not fear death, he tests them in very dangerous and stupid ways.

Thoughts?

Grand Lodge

Reincarnated Druid.


To add to the above, the Suicidal trait lets you take an attack intended for somebody else - provided that you are adjacent to them, once a day. Feel free to refluff the flavour text, the mechanics seems to fit rather well, if nothing else.

Silver Crusade Contributor

Destined Bloodrager (primalist) with the Come and Get Me rage power and a vicious weapon.

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