Nefreet
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They're as hindered as anyone by hard corners.
Large creatures treat hard corners differently from medium creatures, as I linked above. I'll quote it this time.
The medium-sized rogue is adjacent to the ogre, but lines from the corners of her square to the corners of the ogre's square cross through a wall. The ogre has melee cover from her, but if it attacks her, the rogue does not have cover from it, as the large-sized ogre has reach (so it figures attacks as if attacking with a ranged weapon).
claudekennilol
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claudekennilol wrote:They're as hindered as anyone by hard corners.Large creatures treat hard corners differently from medium creatures, as I linked above. I'll quote it this time.
Determining Cover wrote:The medium-sized rogue is adjacent to the ogre, but lines from the corners of her square to the corners of the ogre's square cross through a wall. The ogre has melee cover from her, but if it attacks her, the rogue does not have cover from it, as the large-sized ogre has reach (so it figures attacks as if attacking with a ranged weapon).
I don't see how that negates my statement. If I were standing at a corner with reach weapon it'd be the same. I guess reading my post may imply otherwise but it's not what I meant. I was just saying that obstacles won't be obstacles for everyone which is more general than just "hard corners".
poundpuppy30
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So if both creatures are at the same corner and one is large while other is medium then does the large not get hindered by the hard corner since he is large and has reach? I'm still confused some people are saying the corner hinders both and some say it doesn't , while others say if both have reach the corner doesn't affect either. So basically which is it: 1---hard corner affects the large or bigger creature that has reach or 2---hard corner doesn't affect the large or bigger creature that has reach.
| Gauss |
poundpuppy30, this is all covered by the cover and reach weapon rules.
To determine whether your target has cover from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target’s square passes through a square or border that blocks line of effect or provides cover, or through a square occupied by a creature, the target has cover (+4 to AC).
When making a melee attack against an adjacent target, your target has cover if any line from any corner of your square to the target’s square goes through a wall (including a low wall). When making a melee attack against a target that isn’t adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.
Breaking that down we have:
Reach weapon/ranged attacks: Choose one of your corners. Draw a line from that corner to each of the targets 4 corners. If any of those 4 lines passes through a creature or obstacle then the target has cover.Melee attacks (adjacent): Draw a line from each of your corners to each of the target's corners. If any line passes through a creature or obstacle then the target has cover.
Creatures with reach (including large creatures with reach) get to use the ranged attack rules, and as a result they probably ignore hard covers because they choose which corner to attack from.
Creatures without reach must use the melee attack rules and as a result they suffer the effects of cover.
| Komoda |
Gauss linked a great image that shows that the position relative to the corner and the opponent matters. He also points out that reach matters more than being large. A large creature with no reach would not gain the benefit.
Study his image along with the text from the Core Rulebook and it will make sense.