Seraphimpunk
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Pathfinder Rulebook Subscriber
a wand, or any item really. the try again line says
use magical device wrote:
Try Again: Yes, but if you ever roll a natural 1 while attempting to activate an item and you fail, then you can't try to activate that item again for 24 hours.
is that a general "you" meaning no-one can activate that item again for 24 hours, even someone with the spell on their spell list ( like a cleric trying to use a wand of cure light wounds that the party's rogue just rolled a 1 on )
or is it the specific "you", meaing "your character" cannot use "that item" again for 24 hours, but you could hand "that item" to the cleric, and they could use it without problem, or hand it to another UMD'er who could try to activate that item.