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Credit to Neoxenok on giantitp.com for the original work, mainly here to check balance and see if any revisions need to be made. I may go into other aspects of the project, maybe even seeing on expanding on what the member started, but for now I am focusing on archetypes and the Shadow Adept PrC with related feats.
I am open for advice, suggestions, or help... perhaps even in finishing the project started by Neoxenok since they never did, but first checking to see what they have already created is good. Original source can be found here, for any interested in checking it out in full.
Forgotten Realms Project - Archetypes
List of Archetypes:
* Morninglord of Lathander (Cleric Archetype)
* Eye of Horus-Re (Cleric Archetype)
* Incantrix (Wizard Archetype)
* Justice of Tyr (Paladin Archetype)
* Purple Dragon Knight (Cavalier Order)
* War Wizard of Cormyr (Wizard Archetype)
* Wielder of Spellfire (Sorcerer Bloodline)
* Red Wizard of Thay (Wizard Archetype)
* Warlock (Sorcerer Archetype)
* Spellthief (Rogue Archetype)
* Monk of the Long Death (Monk Archetype)
Shadow Adept and Related Feats
List of Conversions:
Shadow Adept
Shadow Weave Magic
Insidious Shadow Magic (Formerly Insidious Magic)
Tenacious Shadow Magic (Formerly Tenacious Magic)
Weave Hunter (Formerly Pernicious Magic)

clff rice |

They all look pretty cool. Warlocks seem a hair unbalanced though.
6 at will Spell like abilities seems unbalanced.
also permanent buffs. I know it hinders their blast but with a proper spell selection (Especially if you pick the right bloodline to exploit all those at will SLA powers) this just amounts to perma-buffs.
Seems a bit OP to me.
I really like your conversions though.

clff rice |

well the issue I think is that the classic warlock had his eldritch blast as his primary offence. As a sorcerer archtype deminishing eldrich blast as a resource for a persistant Buff isnt limiting because sourceres have other offencive options that even outshadow eldrich blast.
Maybe limit it to one perma buff that lowers the eldrich blast damage by the level of the buff.
Perma buffs coupled with the perma buffs you already get from the magical insight ability makes for an uber buffed monstrosity.
Limit the magical insight to divination maybe?
As for the SLA powers maybe limit them to third level.
I would ditch resiliance seeing as how many Sorcerer bloodlines get a similar ability and this would lend to the flavor of the patronage if it werent just a static sort of bonus there just because.
Also this Archtype gets allot for trading off almost nothing.

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The following races with links are the ones created/chosen.
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Aarakocras
Dwarf
Arctic
Gold
Grey (Duregar)
Shield
Wild
Elf
Drow Elf (Dark Elf) (Common Drow)
Moon Elf (Silver Elf)
Star Elf (Mithral Elf)
Sun Elves (Gold Elf)
Wild Elves (Green Elf)
Wood Elves (Copper Elf)
Gnomes
Deep Gnomes (Svirneblin)
Rock
Half Elves/Half Humans
Drow, Moon, Star, Sun, Wild, Wood
Half Orcs/Half Humans
(Standard)
Halflings
Ghostwise
Lightfoot
Strongheart
Planetouched
Aasimar
Air Genasi/Slyph
Earth Genasi/Oread
Fire Genasi/Ifrit
Water Genasi/Undine
Tiefling