
ashern |
I've seen a lot of excellent natural attack builds around, but I was wondering, are there any good ways to build a natural attack paladin? The closest I've seen so far is the monk/paladin champion of iori stuff, but that seems like a lot of work. There has to be a relatively simple way to claw faces off for righteousness. Maybe a tiefling with two claw attacks? I would really like to stay single class, though a level or two of dips is tolerable as necessary. 20 point buy, all paizo hardbacks available.

cnetarian |
No real good ways with pure paladin, natural attack builds all require a fair number of feats to make work, and the one thing a paladin is sorely lacking is feats.
A single level of monk (any archetype which has FoB and IUS) or maybe brawler is worth 3 feats (IUS and FoB gives the effect of double slice and two weapon fighting*).
* this might cause problems. the effects of ITWF and GTWF are tied to monk/brawler level now instead of BAB. according to the last time I read the FAQs on feat pre-reqs it was possible to take ITWF and GTWF with FoB standing in for the two weapon fighting pre-req, but I haven't checked the FAQ about feats for 2 years so the FAQ now might be different or it might change part-way through the character's career, or your GM might houserule that FoB doesn't fill the TWF pre-req for ITWF & GTWF.

ZanThrax |

I don't think it's what you're looking for since you said that an archetype was already too much work, but a Tiefling Oradin build with the wolfscarred curse can have three natural attacks and therefore qualifies for Multiattack.
If you take the Iroran Paladin archetype you get monk-like unarmed attack; meaning you don't have to use your hands for them. So you can have your full iterative attack with unarmed strikes, then follow that up with a claw/claw/bite routine. Feral Combat Training (claws) will boost your claw damage to match your unarmed strikes, and make your brawling armour apply to them as well.