Slayer build advice for Iron Gods


Advice


I'm playing an android Slayer for Iron Gods.

He's the primary skill monkey/trapfinder of our party as well as the main frontliner.

I want to make him into a switch hitter build giving him power attack and a greatsword to go with his longbow. Eventually I want to be switch hitting with an energy weapon, and I'm trying to decide whether multiclassing techslinger once I have access to a good energy weapon is worthwhile. I'm also not sure which Ranger style and feats to take. Rapid Shot seems obvious, but the rest I'm not sure of.

My current build plan is as follows

Str: 17 Dex: 17 Con: 14 Int: 14 Wis: 10 Cha: 6

Traits: Numerian Archeologist, Clever Wordplay (Intimidate)

Feats:

1 Technologist
2 Slayer talent (trapfinding)
3 Power attack
4 talent (RCS - Rapid Shot, or Firearms training)
5 Quick Draw

Looking for general feat/talent advice as well as any other build suggestions.


What technological skill other than disable device do you plan to invest in?


wraithstrike wrote:
What technological skill other than disable device do you plan to invest in?

Maxing out Knowledge engineering as well.

I'll be the one identifying and operating most tech stuff.


Ranax wrote:
wraithstrike wrote:
What technological skill other than disable device do you plan to invest in?

Maxing out Knowledge engineering as well.

I'll be the one identifying and operating most tech stuff.

I am going TWF Shield Style.

For the first 4 to 5 levels I am just using a two handed weapon. When I get to level 5 I am going to use TWF. When I get home I will give more specific recommendations.


TWF is an option I considered. Laser gun with a shield is a cool mental image. I was planning to do a 2hander and rifle instead, but I'm not set in stone with it.


Anyone else have any ideas?


Last bump.

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