Falcon's Hallow Intro RP Style test


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I will use this to see everyone's style and also who is still active. I think this line may be a good place to meet up.

It is the 10th of Arodus, 4707

Each of you learn that this sickness showed up on the 4th. It has already claimed 4 lives. The Sheriff has put up a flyer that Laurel, the local herbalist, is looking for help in studying and curing this sickness.

Laurels shop, Roots and Remedies, has a line leading out the door. Almost everyone in the like looks sick or has some other injury.
The only people in the line who are not there for healing is the PC's.


Female Human Slayer 1

Amori strolls into town with the intent of heading to the blacksmith to check in on her work order for a silver longsword.

She drags the carcass of a wolf in her wake and seems wholly unconcerned with looking around the town, knowing where she wants to go and need.

But long the way she can't help but notice a line pouring out of Roots and Remedies, stopping by the end of the line she says to a townsperson, "Hey, what gives? Laurel have a hell of a sale going on? I could use an extra potion or two on the cheap before I leave town if so."


Female Human Inquisitor 2 | HP: 18 / 18 | Perception +7, Sense Motive +8 | Diplomacy +7, Intimidate +8, Bluff +7 | Heal +7 | Stealth +7 | Survival +6 (+1 to track) | Know (Arc/Dun/Nat/Rel) +3 (+3 to identify monsters) | Fort/Refl/Will : +5/+4/+6 | Init +7

Zova stands at her post at the corner of a nearby building, simply watching the shop. She shakes her head as she sees the men and women going in and out of the shop. "This would never happen in Cheliax," She mutters to herself. "The priests would have cured this damned blight by now and been done with the entire matter."

She notes a women walking towards her and narrows her eyes when she sees that the woman was dragging a wolf corpse behind her. "A sale? Oh, no nothing of the sort." She leans back against the side of the building, keeping her eyes out of the sunlight. "What we have here is a plague. I was sent here to keep watch after the shop and make sure nothing goes wrong. A fistfight could lead to cuts which could then lead to a worse infection... speaking of which, should you really be dragging that around?" Zova points at the wolf. " On these streets, you don't want the meat to become tainted."

Zova looks back to the line. "No, it would be best if everyone stayed inside if possible. The elss contact with other people the better. That's how it would have been handled in..." She trails off. "It's been a year and I'm still thinking like a Chelaxian. I'm not over there any more. Things are done differently here.


Male Human Fighter / 1

Soul stands patiently in line waiting to see this woman by the name of Laurel. He keeps his eyes trained ahead not directly making eye contact with anyone else in line. Out of his peripherals he notices a woman dragging a wolf and another near by apparently standing guard.

"Well this is an interesting turn of events... I wonder why she is dragging that wolf with her."

Torn between going over to see what this woman is up to and staying in line, Soul decides that he must see Laurel now and then he can talk to this newcomer. He steps out of line and heads around the people that are lined up making his way for the entrance.

"Excuse me... Pardon me... Make way... I must see the owner of this shop." He is polite in his manner but moves with a brisk and urgent pace towards the door. His black cloak flows behind him and his silver scythe gleams on his back in the sunlight as he walks.


Female Human Slayer 1

Amori turns to the woman who spoke with her and kicks the wolf's body with her boot. "You're right to assume I'm going to be butchering this beast, but for the wrong reasons. Who would eat a devil dog anyways?"

Turning back to the shop to look at all the people, "So a plague huh? What from? I haven't been to town in a few weeks."


Male Human Sorcerer (Eldritch Scrapper)/1

Walking along the line, handing out waterskins to those who wanted them, a young man in what looked like fairly refined blacksmith's clothing, apron and all, moved around the line trying to aid those waiting and looking particularly bad. Every so often, he would return to his backpack near the front door, reach into it and pull out more waterskins. Making a few gestures with his free hand, he glares intently at the bags, watching as they fill up, before taking them and distributing them again.

Every so often, he looks up at the woman dragging a wolf body through the town arguing with some other woman. She looked... haughty wasn't quite the right word. Of noble upbringing was probably closer. Either way, they weren't helping.

Wait... who was this fellow cutting the line? His weapon was... of remarkable quality. Silver, if he wasn't mistaken... which he rarely was. But even so, this healthy looking man was pushing past his place. Standing in Soul's way, Ford raised a hand to halt the young man. "Then you'll have to wait your turn, as the others must. Actually, you look to be in remarkably good shape. What business do you have to cut the line?"


Female Human Inquisitor 2 | HP: 18 / 18 | Perception +7, Sense Motive +8 | Diplomacy +7, Intimidate +8, Bluff +7 | Heal +7 | Stealth +7 | Survival +6 (+1 to track) | Know (Arc/Dun/Nat/Rel) +3 (+3 to identify monsters) | Fort/Refl/Will : +5/+4/+6 | Init +7

Sera chuckles as if amused. "Ah, so I assume you are after the fur then? Very good, though I certainly do hope you have a hunting licence for these parts." She raises an eyebrow and looks as if she were about to ask to see proof of such a licence when she notices a man cutting the line and another blocking his route. Letting out a brief curse in the draconic tongue, she to the woman. "Could you wait one second, it looks like I may have to stop an incident."

She strolls up to the two men with her arms folded behind her back. "I am Sir Zova Lex; Order of the Scourge. I hope there is no problem here." She notes the man's -he one who tried to cut that is- alchemical silver scythe... the same exact style she was carrying on her back. "I must agree with this man," she says, gesturing to Ford. "I would like to know why you intended on cutting past all these sick people when you are obviously in fit form yourself."


Male Human Sorcerer (Eldritch Scrapper)/1

Ford inspected Zova from the corner of his eyes. His gaze drifted to her silver longspear... another? That made the third he'd seen today alone, including that one the local smith was working on earlier. Was the region plagued with werewolves...?

Still, she was seemed to act with some degree of authority. Was she part of the local law? Perhaps she would assist in distributing aid to the locals in need. It was a sizable job for just one honorary dwarf, after all. She mentioned an order... was she a knight? Ford had no idea Falcon's Hollow was big enough to support an order.


Male Human Fighter / 1

Soul stops abruptly a genuine smile creasing his face. "Maybe I will kill two birds with one stone here."

"Well met sir and..." He stops for a second as the woman guard approached. "...ma'am, my name is Soul Albrack. I have been waiting in this line all morning to see a woman by the name of Laurel. I had read on a flyer that she is looking for help with this sickness..."

Soul glances between the man and Sir Zova Lex. "At first I thought that I would wait and be polite but after seeing the increasing number of sick joining the line I thought it best that I try to see this Laurel before things get worse."

Soul takes note of the silver long spear on Zova's back, even more respect coming into the tone of his voice. "Am I the first to answer this call or have you two also come to the call for aid?" He does take a second to look back and see if the woman with the wolf also comes his way.


Male Human Oracle 2 | HP: 12/17 | AC 16 / T 11 / FF 15 | Fort +2 Ref +1 Will +4 | Spells per Day 1st: 5/5 | Perception +6, Sense Motive +6 | Know (History, Planes) +6 | Diplomacy +7, Intimidate +7

Hound wandered the town for yet the third time that day, his ritual since arriving last evening. His cowl up hiding his features as best as possible, still most people have learned to avoid him. Hell the merchant who hired him had enough of a problem bringing him into town once the guards got a look at him. It took several hours of talk and most of his portion of his pay to get him into town. Still the guards wouldn't let him in until they poked him with several silvered items.

I think it was when they finally noticed the family brand, marking him from a notable group of werekin slayers that they finally believed that Hound wouldn't be a problem.

Still his path took him past the apothecary today. It seems the line was as long as usual, and while the path of battle offered him a touch of healing magic. Very few people would accept it from him. As he walks into view he notices the confrontation going on between two men and a woman. While the woman looks to belong to an order of some, then men are a bit of a mystery.

Curious about what going on he stands off to the side, noticing the woman with the wolf carcass at the end, but keeping his eye out to see whats going on.


Female Human Slayer 1

Amori shrugged as the woman walked off.

With no reason to stay she continued on her way to the blacksmith, the wolf's snout drawing a line in the dirt as it's dragged along. Maybe if the line has died down by the time I stroll back around I'll pay Laurel a visit to see if they need any herbs brought in from the forest.

She passes a hooded man on her way and nods to him but does not address him unless he speaks to her.


Male Human Oracle 2 | HP: 12/17 | AC 16 / T 11 / FF 15 | Fort +2 Ref +1 Will +4 | Spells per Day 1st: 5/5 | Perception +6, Sense Motive +6 | Know (History, Planes) +6 | Diplomacy +7, Intimidate +7

Nodding in return, Nice wolf. It said with a slight lisp and a very toothy grin, but Hound does very little to expose his face here.


Female Human Inquisitor 2 | HP: 18 / 18 | Perception +7, Sense Motive +8 | Diplomacy +7, Intimidate +8, Bluff +7 | Heal +7 | Stealth +7 | Survival +6 (+1 to track) | Know (Arc/Dun/Nat/Rel) +3 (+3 to identify monsters) | Fort/Refl/Will : +5/+4/+6 | Init +7

Zova notes the look at her weapon and nods. "Aye, you have heard of the lycanthrope threat too then? Outsiders I assume? I am in service to the Sheriff here and by Abadar's good graces I serve this town itself in whatever way that may be. Whether that be hunting were-creatures, or making sure this operation runs smoothly... well that depends on the Sheriff's whims."

With that, she looks around for any sign of trouble. "I'm simply glad that this place is relatively peaceful. I would have expected more trouble than this, but I suppose that the people are far too sick to fight each other over a spot on line. In truth, I have a rudimentary knowledge of healing myself, but Hellknight training limits this to a few castings of light curing spells, and the treatment of combat wounds. I know very little about this disease..."


Male Human Fighter / 1

Soul's eyes seem to harden when Zova mentions lycans and his posture tenses. "I only thought this an illness but if lycans are involved I will gladly slaughter every...last...one...of...them." Each word spoken crisp, clearly and loud enough for others around to hear. His eyes seem to burn with a hatred from somewhere deep within. Shadows of the past cross his face and race through his mind.


Female Human Slayer 1

Retrieving the sword took less time than expected, when Amori got to the shop she found it empty. Undeterred she let herself in, and found her sword sitting upon the mantle of the kiln.

She had already paid for its completion prior so she grabbed it up and went outside to the back, she knew the blacksmith kept some meat hooks there for curing beef and pork.

She placed the body of the wolf onto one of the hooks and took a swing at it with her new blade. It went through in one blow but was a bit more resistance than Amori was used too.

Bastard didn't properly sharpen the thing, this is why you never pay for work up front.

Amori took a seat and began to sharpen the blade on her whetstone. The job done she took another swing at the wolf, and satisfied took what remained of it down.

She dug a small pit for the body and tossed it in, burying it unceremoniously.

Her trip finished she decided to head back to Laurel's.


Male Human Oracle 2 | HP: 12/17 | AC 16 / T 11 / FF 15 | Fort +2 Ref +1 Will +4 | Spells per Day 1st: 5/5 | Perception +6, Sense Motive +6 | Know (History, Planes) +6 | Diplomacy +7, Intimidate +7

At the mans angry words about werekin, Hound heads over to join in the conversation. "What's this about werekin? He speaks slowly, doing his best to keep the lisp to a minimum.

"If there a problem, I'm familiar with the hunting of such creatures." he bows his head in a slight nod. "My name is Hound, if they are a problem, its my sworn duty to hunt them down and show them silvered steel. His lisp is prominent, but doesn't make his words difficult to understand.

Liberty's Edge

Male Human Ranger (falconer, trapper) 2, Perception +6(+9 vs. traps), Survival +6(+7 to track), Geography +5

His meeting with the regiment's adjunct was succinct. Briefed on a sickness in the Lumber Consortium's Falcon Hollow which had popped up a week ago and already claimed four lives, Alleran was to go and find out what was known by the local authorities then hunt down the problem. Dismissed, he made his way across the vale and passed into the village.

Heading to the manor, the young corporal spied the long line leading to Roots and Remedies. Why the run on Laurel's shop? As he studied the crowd, a young boy ran up to him with a bundle of papers. Thrusting one under the ranger's nose, he yelled up, "Help the town, sir!"

Snatching at the paper, the ranger read the sheriff's proclamation. Ah, perhaps that explains it. Still seems like a lot of eager volunteers. Deciding to start at the herbalist's shop instead, he began to approach the end of the line when he heard two men and a woman arguing. At her announcement of being a hellknight, he altered course.

"Abadaran, did I hear you say you are of the Order of the Scourge?" Comes a query from a man clad in a royal blue greatcoat and tricorne hat standing behind the guardswoman.


HP 86 AC 24 TAC 19 FF 16 | CMD 30 | F +10 R +14 W +9 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 4/4 Bravado: 1/1 Oath: 1/1 Bullets: 33 Cold iron bullets: 6 Cartridge: 10 Flare: 6 | Ini +9 | Senses +15
Skills:
Acrobatics+19,Bluff+12,Climb+4,Diplomacy-1,Disable Device+18,Heal+8,Intimidate+12,K.eng/local+6,K.arcana/nature/planes+3,Lingu istics+4,Sense Motives+12,Ride+10,SoH+10,Stealth+6,Survival+14,Swim+4
Male Human Gunslinger (Musket Master) 10 | -

A curved figure lies over the counter. He slowly turns, removing his hood, and letting a grizzly hair show. His voice is deep and serious while he talks "Werewolves in Falcon's Hollow you say?"

He approaches the Abadar follower "Where have you seen those wolves, and what is the relation with the pox?" So this might be the reason why my old aunt Lila called me

"Sorry for my manners, my name is Samuel Souldkeeper, what is yours?" the middle aged wizard offers his staff hand to the woman letting his staff support against his chest "It has past almost twenty years since I last visited Falcon's Hollow. Things have changed a lot, but the dangers seems to maintain around."


Female Human Inquisitor 2 | HP: 18 / 18 | Perception +7, Sense Motive +8 | Diplomacy +7, Intimidate +8, Bluff +7 | Heal +7 | Stealth +7 | Survival +6 (+1 to track) | Know (Arc/Dun/Nat/Rel) +3 (+3 to identify monsters) | Fort/Refl/Will : +5/+4/+6 | Init +7

Zova turns to the noble looking man first. About to inquire of the man's status, she instead shrugs and answers. "Aye, I am of that Order and am the sole representative within this town. I was sent to help the Sheriff as a detective of sorts as well as being able to step in on special assignments. Of course, when times are slow, I am stuck on guard duty like I am now. It is not the most exciting of work, but anything I can do to help..."

Trailing off when she hears the question concerning werewolves, she clasps the outstretched hand and nods. "When I was sent overseas here, I never once expected this level of chaos within the city. I suppose it was a blessing in disguise that Abadar sent me here to continue his good work."

She wipes a bead of sweat off her brow and fixes her armor slightly. Once would think that a Hellknight would get used to such burdensome armor, but in heat like this, it was simply awful. "As for your werewolf related question, I am not sure of the relationship between them, if there even is any. I simply note that the two problems seemed to rise simultaneously which raised my suspicions. I was planning to do a bit of investigation on my time off."


Female Human Slayer 1

Returning to Laurel's, Amori sees the group of people conversing has grown even more than before.

Approaching the group she addresses the other woman again, "You're a popular one for someone new to the vale, eh?"

Amori fidgets with the clasp to the punching dagger on her right hip, constantly buttoning and unbuttoning it.

"Any of you spoken to Laurel? I was going to ask them if they needed any herbs from the forest since I was about to head back out of town. "


Male Human Sorcerer (Eldritch Scrapper)/1

Seeing that the odd woman of the Scourge had things under control, Ford returned to his task of delivering fresh water to the ill in line. Of course, he listened closely as they continued to discuss things. So, Falcon's Hollow suffered from a plague AND werewolves? Strange... and troubling.

Finished with his task, he returned to the growing group, offering some extra pair of waterskins around. "Werewolves? That would explain the abundance of silver weaponry I seem to be noting of late. Though, if I may say, their quality could be... significantly better." Ford's eyes roamed over the silver arms, squinting as he spied tiny imperfections in their work.

"...ah, my apologies. I do not wish to imply they won't perform. Growing up in a dwarven convent, weaponsmithing becomes second nature, so my standards are higher than most." Ford bowed to accentuate his apology. "My name is Ford Benett. Obviously, I'm not a dwarf, but I was raised by a cadre of them. Very kind and caring bunch. I am our abbey's unofficial historian, and I am visiting Falcon's Hollow to investigate the ruins of an old monastery we found mention of in our records."

Ford waved his hand to the long line to the herbal shop. "Of course, I had no knowledge that the town was beset by such a malady. I have been doing my best to ease the woes of the locals, but... I'm afraid I am more suited to fixing tools than people." Ford eyed a loose flyer for aid as he spoke. "But you say that this shop owner may be able to divulge a cure?"


Male Human Fighter / 1

Soul watches all of the new people arrive and listens to their conversation. He then sees the woman who was carrying the wolf carcass approach. His gaze falls on Amori. "Well met! My name is Soul Albrack and I have come to talk to Ms. Laurel about this flyer I read earlier."

He pulls a flyer out from inside his cloak and hands it to Amori."I was just about to head into her shop when I was stopped by Sir Zova and this gentleman here." Indicating the first two people who had stopped him.

"I am going to head in and find out what is happening." He starts to head around everyone but then stops and looks at the hooded man regarding what he said about lycans. The man's lisp sounding odd. He tries to get a better look at the man's face."Good day Hound. I too hunt these foul creatures," He shifts the scythe slowly on his back as he talks. "along with other nightmares in this region." He pats the heavy flail at his side. "I was just heading to see Laurel, anyone wishing to join me should come. This town needs help and all of us just standing around with the sick is not helping matters."


Female Human Inquisitor 2 | HP: 18 / 18 | Perception +7, Sense Motive +8 | Diplomacy +7, Intimidate +8, Bluff +7 | Heal +7 | Stealth +7 | Survival +6 (+1 to track) | Know (Arc/Dun/Nat/Rel) +3 (+3 to identify monsters) | Fort/Refl/Will : +5/+4/+6 | Init +7

Zova turns to the woman with the wolf. "I've been here one year now. I suppose I still give off the aura of someone who is inexperienced in this land, do I?" She gives a faint smile. "I suppose I still have an accent from my time in the land in those devil worshipers." Her mouth twists into notable displeasure when she mentions her former countrymen.

She takes a lingering glance to the line once again. "In truth, this problem seems to be more severe than a simple plague. Four dead already and with many more looking worse for the wear." Zova then takes a look at the flyer Soul introduced and nods. "I suppose you did indeed have reason to enter. My apologies for stopping you; you can understand why I was a bit suspicious, what with all these sick people. Still, I think you should wait for the line to clear some. It is sure to be crowded in there and you don't want to be exposed to the disease more than you have to."


Male Human Oracle 2 | HP: 12/17 | AC 16 / T 11 / FF 15 | Fort +2 Ref +1 Will +4 | Spells per Day 1st: 5/5 | Perception +6, Sense Motive +6 | Know (History, Planes) +6 | Diplomacy +7, Intimidate +7

Doing his best to keep, his face in the shadow of his cowl at the attention of the man named Soul. That flyer speaks much, Hound mentions after reading it over. "While I would like to enquire about the problem are we sure we want to disturb the lady's work, it would take no.. no... not but a single moment to have a message past along to her saying that a group of us are outside and waiting. Hound shakes his head as he shudders over a word and his lisp become prominent as he finished. With head bowed he waits to hear their response.


Male Human Fighter / 1

Soul stops again and waits patiently considering Hounds words. "What you say is true. In my youth I tend to act before I think sometimes. Even the most patient people can be impatient at times. I agree with you Hound, we should send in a message to this lady Laurel." Realizing he is being rude he stops trying to peer under Hounds hood. Soul moves slightly off to the side further from the sick and takes a relaxed stance as he waits for word to be sent to Laurel.


Female Human Slayer 1

Amori nods to Soul, "Amori Ren, I'll answer to either. Most of you outsiders huh?"

Turning to Zova, "It's what you said not how you speak Zova, you asked if I had a license to kill my Wolf. Any Valer knows that wolves are a plague all their own, and no one need permission to destroy them."

"Most of you are from outside the Vale, you probably brought this plague with you from wherever you came. But if you want to see Laurel so do I, so I'll wait."


Male Human Oracle 2 | HP: 12/17 | AC 16 / T 11 / FF 15 | Fort +2 Ref +1 Will +4 | Spells per Day 1st: 5/5 | Perception +6, Sense Motive +6 | Know (History, Planes) +6 | Diplomacy +7, Intimidate +7

Stepping away from the group, Hound approaches the door to the apothecary. If he see's someone taking charge of the line he leaves the message with them, if not he pulls out a silver coin and approaches the next person to go in. After getting their promise of passing on the message Hound passes over the coin and gives the person his thanks.

Returning to the group, "I've placed the message with someone that will give it to Miss Laurel. I've asked them to mention their is a small party of us waiting outside and will do so for a bit longer. But if we feel it will be longer shall move on to the tavern just down the street. I've made sure that it was regarding her request and we're here to help as much as possible, or so I assume so based on what has been said?" His lisp gives him trouble with the bigger words but he moves on without worry.

So as we've grown in numbers shall we move off to the side to allow those the chance to join the line without a crowd in the way.


A few minutes later a person coming out waves to the party adn points inside.

The smell of burnt earth and spicy incense chokes the air of the cramped, mud-tracked shop. Bunches of dried herbs hang from the ceiling, along with dangling pots, presses, alchemical apparatuses, and glassware of more arcane purposes. Pouches of rare plants, jars of colored glass, and all manner of dried, preserved, and jellied animal parts fill high shelves and tables doing double duty as displays and workspaces.
In the shop’s rear, two women are speaking. A tall, deep red hair woman in half plate and a red clock emblazoned with the symbol of Iomedae is looking at the racks.
The other is a rail-thin woman with severe-looking spectacles and hair pulled back tightly busies herself between an over-packed rack of herbs, a table covered in stray powders and measuring equipment, and a pot loudly bubbling over with thick gray froth.
Some of you know the red head as Lady Cirthana; the cleric of Iomedae. Her church is little more than a shack with few followers. The skinny woman is Laurel. The owner of this shop.

Laurel: "No matter how many times you look. You won't find them Cirthy. I got none of the mushrooms or any of the other stuff."

Cirthana: "We much do something. We have stopped all new cases, but to many have grown ill. The strongest will make it, but the rest...."

Laurel: "Unless Iomedae does some quick blessings, we care for the most sick. A handful will live. The rest we hope pass in their sleep."

Over the din of her work and without looking up, the woman impatiently shouts, “You said you needed to speak with us. So what’s your problem?”


Female Human Inquisitor 2 | HP: 18 / 18 | Perception +7, Sense Motive +8 | Diplomacy +7, Intimidate +8, Bluff +7 | Heal +7 | Stealth +7 | Survival +6 (+1 to track) | Know (Arc/Dun/Nat/Rel) +3 (+3 to identify monsters) | Fort/Refl/Will : +5/+4/+6 | Init +7

As she is ushered in, Zova raises an eyebrow. Perhaps there is some trouble inside? Confidently walking in, she takes a look at the apothecary's materials lining the walls and ceiling. Scrunching her nose at the stench of all the herbs, she simply shakes her head and turns to the owner of the shop.

"Hello, Laurel, is it? My name is Zova Lex, and I was appointed by the Sheriff to guard your shop in case of any trouble. The leadership knows full well of the problem you face, and so I wanted to know if there was anything I could do to facilitate the process. After all, once things get back to normal, the faster we could all rest."


Male Human Fighter / 1

Soul follows Zova inside and stands just to her right and slightly behind her.He looks to Laurel. "All or most of us have come to help with the issue you are facing." He holds up a flyer towards the two women in the store.


Male Human Sorcerer (Eldritch Scrapper)/1

Ford perked up as the group was brought inside. Perhaps he could do something more meaningful than dole out some waterskins. Stepping inside, he looked about, taking in the sights and smells. He was reminded of the forge's aid and it's many home remedies. Alchemy was something he'd dabbled in, but smithing and it's history took up too much of his time to pursue it more. Perhaps in the future...

Letting the others speak, his interest piqued at the earlier mention of mushrooms. If there was one thing he and his brethren knew, it was fungus. After all, being underground much of time demanded at least a passive knowledge of the spore homes. "My apologies. Ford Benett, miladies. Historian and smith for an abbey of Torag. If Iomedae will not address your troubles, perhaps I could convince him to do so... you mentioned mushrooms earlier. Is there a particular breed you are looking for? I confess I am not here to hunt fungi, but I cannot turn a blind eye to citizens in dire need. Forgefather Denwell would be ashamed if I did nothing..."


Cirthana speaks up. "More sick Woodsman would cut into Kreed profit, so his man closed the well as soon at Laurel found the source of the Taint. So no fear of more cases of blackscour taint."

After adding some pinkish powder to the pot, Laurel speaks up. "We are just lucky that blackscour stinks so bad. A good number of people turned to drinking the sawdust filled river water. We don't know how blackscour got there and I have not heard of it showing up in this area before."

Laurel starts looking under the table for something. Seeing Laurel distracted, Cirthana continues where Laurel left off.
"Laurel's right. From what she has told me, it is normally found deep underground. A lot deeper than the well goes."

Laurel pulls a book up from under the table.
"Here it is.", she says opening the book. "This book has guided me for a long time. I have tried everything I can, but the only thing left that should work is missing a few items. Two of the items I never seen outside of this book."
She looks to Ford. "As a follower of Torag, you likely know of ironbloom mushrooms. I need at lest 7 of them. Now the next item could be very hard to find. Elderwood moss is said to only grow on the oldest tree. Unlike other moss, it should give off a faint amount of magic. The last ingredient is Rat tail." Laurel smiles. "No, not off real rats. It is a herb. Acts like a mild analgesic."

Dwarf (Ford counts) or DC 15 dungeoneering:

Ironbloom mushrooms grow in dark places thick with metal, and are a favorite among dwarves. To the point of some dwarves eating very little other than them. They grow naturally in and around dwarven forges.

Nature DC 20:

Elderwood moss only grows on Paueliel trees.
Gain a +2 to a Nature roll to the location of one of the trees.


Male Human Sorcerer (Eldritch Scrapper)/1

"Ironblooms? I know of them well. They're a regular part of our diets... I've never much cared for them, but I've harvested them regularly." Ford responded, perking up as she mentioned the unique fungus. He makes a mental note to log that information down. In fact, a look at that herbal remedies book would be helpful, if he got the chance later.

"You're in luck! I've come to Darkmoon Vale looking for an ancient dwarven monastery, and have a rough idea of where it should be within the wood. Our abbey's texts indicate it was a prominent forge before being abandoned. If ironblooms are to be found anywhere in the Vale, it would be in those ruins. I'm here to investigate the ruins, so they were my destination to begin with. Torag's beard bristles, I knew he wouldn't let me down!"


Male Human Oracle 2 | HP: 12/17 | AC 16 / T 11 / FF 15 | Fort +2 Ref +1 Will +4 | Spells per Day 1st: 5/5 | Perception +6, Sense Motive +6 | Know (History, Planes) +6 | Diplomacy +7, Intimidate +7

Hound glad that the message seemed to help follows the small group into the building, enjoying the smell of the shop as it reminds him of the various studies his family managed that were designed to aid in their hunt.

Keeping to the back of the group, he nod along with both Soul and the this Ford.

"Helping is good, as to the herbs I'm unfamiliar but I'm glad someone here is." his lisp is faint as Hound takes his time in speaking. "And a direction to boot, this seems a good day to help those in need." A slight toothy smile can be seen as he finishes.

Liberty's Edge

Male Human Ranger (falconer, trapper) 2, Perception +6(+9 vs. traps), Survival +6(+7 to track), Geography +5

Alleran rocks back at the onrush of conversation from the ever expanding group. Unable to get a word in edgewise, he bides his time. At the invitation to enter Roots & Remedies, he joins the others.

Hearing Laurel's pronouncement that the village well had been poisoned, the corporal's face turned down into a scowl. At her mention of a possible cure, he quirked an eyebrow listening to her describe the missing ingredients.

Nature: 1d20 + 5 ⇒ (6) + 5 = 11 Is that one roll for both the lichen and plant?

He'd never heard of Ironbloom mushrooms nor the moss or herb. The priest seemed to know the fungus. Hopefully one or more would know of the others. Seizing the moment, he stepped up. "I am Corporal Alleran Odeber, Andoran Army, Diamond Regiment. I have been sent by my commander to ascertain the nature of this malady and assist in the recovery. If you need these ingredients, then I shall lend my skills to your endeavor. I know the Vale and can lead any party through it to their destination."


Female Human Inquisitor 2 | HP: 18 / 18 | Perception +7, Sense Motive +8 | Diplomacy +7, Intimidate +8, Bluff +7 | Heal +7 | Stealth +7 | Survival +6 (+1 to track) | Know (Arc/Dun/Nat/Rel) +3 (+3 to identify monsters) | Fort/Refl/Will : +5/+4/+6 | Init +7

Zova nods appreciatively at the Corporal. Good, someone from the local army. At least some law and order still stands in this blasted country. Now if only they would allow the rest of my order here... "I too would certainly like to end this. I am sure the Sheriff will allow me to pursue this matter. He wants this to end as soon as humanely possible too, after all."

She takes a look at the now-quite-large group and whistles. "I am certainly glad to see so many people willing to help. Most people I've run into would be willing to let this town rot." Especially surprising seeing so many good party members in a Neutral Evil town. I wonder if that's because of the Lumber Consortium, or if the people here would be NE regardless of the Consortium's presence."


HP 86 AC 24 TAC 19 FF 16 | CMD 30 | F +10 R +14 W +9 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 4/4 Bravado: 1/1 Oath: 1/1 Bullets: 33 Cold iron bullets: 6 Cartridge: 10 Flare: 6 | Ini +9 | Senses +15
Skills:
Acrobatics+19,Bluff+12,Climb+4,Diplomacy-1,Disable Device+18,Heal+8,Intimidate+12,K.eng/local+6,K.arcana/nature/planes+3,Lingu istics+4,Sense Motives+12,Ride+10,SoH+10,Stealth+6,Survival+14,Swim+4
Male Human Gunslinger (Musket Master) 10 | -

K. nature: 1d20 + 9 ⇒ (20) + 9 = 29
K. nature (locate a Pauleiel tree)+bonus: 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31
K. dungeoneering: 1d20 + 9 ⇒ (10) + 9 = 19

"A Paueliel tree... that's what you need. And I know where to find one." you suddenly realize one figure who has entered the shop and looks at Laurel's book.

"I have run around these forests during my youth. I still remember where to find that tree. And I am pretty sure we can find some of those mushrooms too, I know they are typically found near dwarven forges." he looks at the cleric and Laurel "I fear my aunt Lila is also under that horrible disease. Let me help you."

He turns and looks at the small group that has gathered inside the shop "Let me follow you on this mission, I might not be very strong, but I have knowledge. You might need that on this adventure. Plus I know how to use magic if things turns difficult."


Cirthana frowns. "From what I hear, the dwarves lived up north near Droskar's Crag." She turns to Laurel. "I know nothing of this Rat's tail."

Laurel nods her head at that. "Finding some Rat's tail would take time. Something the sick don't have. Ulizmila, the witch that lives deep in the woods might have some. She’s a craft, mean thing that knows all sorts of strangeness. She might even have one. I don’t know what she might want for it, but I doubt it’d come cheap. My grandmother traded her sight to the old crone for a few pages of what she knew, and that was years and years back, and I don’t know a soul who got any nicer as they got older.”

Cirthana rest her hands on the table. "One of the kids who visit my church is sick. His father is not a follower but knows the woods well. He name is Milon Rhoddam and he works out of the main lumber camp."

Geography DC 16 or Local DC 20 to find Ulizmila's Hut.
Geography DC 20 or Nature DC 24 to locate the Eldest Tree. Samuel passed this above.
Geography DC 16, Local DC 20 to locate the Dwarven Monastery.


Female Human Inquisitor 2 | HP: 18 / 18 | Perception +7, Sense Motive +8 | Diplomacy +7, Intimidate +8, Bluff +7 | Heal +7 | Stealth +7 | Survival +6 (+1 to track) | Know (Arc/Dun/Nat/Rel) +3 (+3 to identify monsters) | Fort/Refl/Will : +5/+4/+6 | Init +7

May I use a Diplomacy Check to try and gather information at the tavern rather than knowledge local?

Liberty's Edge

Male Human Ranger (falconer, trapper) 2, Perception +6(+9 vs. traps), Survival +6(+7 to track), Geography +5

WIS: 1d20 + 5 ⇒ (9) + 5 = 14 To remember Milon Rhoddam from Alleran's lumberjacking days, if GM allows
Geography: 1d20 + 5 ⇒ (11) + 5 = 16
Geography: 1d20 + 5 ⇒ (9) + 5 = 14
Geography: 1d20 + 5 ⇒ (13) + 5 = 18

Alleran squints his eyes at the mention of the woodsman. "That name sounds so familiar... Regardless, I know of that old witch's hut and the ruins of a dwarvish monastery lie beyond the Darkmoon wood. The lumber camps are on the way. We should find Milon Rhoddam there."

Turning to the older gentleman, Alleran nods, "If you're sure you know where to find that particular tree, then you would be most useful to us and the town."


Male Human Oracle 2 | HP: 12/17 | AC 16 / T 11 / FF 15 | Fort +2 Ref +1 Will +4 | Spells per Day 1st: 5/5 | Perception +6, Sense Motive +6 | Know (History, Planes) +6 | Diplomacy +7, Intimidate +7

A well informed group of people have been assembled here it seems.

"Other then the obb..obbv..ob.vi.ous, troubles here. What can we expect to find in these woods. I like some of the others are new here?" His lisp gives him some trouble and he shakes his head as he works past it.

"Sorry."he mutters mostly to himself.


HP 86 AC 24 TAC 19 FF 16 | CMD 30 | F +10 R +14 W +9 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 4/4 Bravado: 1/1 Oath: 1/1 Bullets: 33 Cold iron bullets: 6 Cartridge: 10 Flare: 6 | Ini +9 | Senses +15
Skills:
Acrobatics+19,Bluff+12,Climb+4,Diplomacy-1,Disable Device+18,Heal+8,Intimidate+12,K.eng/local+6,K.arcana/nature/planes+3,Lingu istics+4,Sense Motives+12,Ride+10,SoH+10,Stealth+6,Survival+14,Swim+4
Male Human Gunslinger (Musket Master) 10 | -

Hearing satisfied others might know how to find the witch Samuel just states "Great! When do we depart then? There is little time to lose. The ill ones cannot wait anylonger."

The grizled conjurer looks to one side, then the other and very worried, he asks "There is still that rumor about werewolves. What is true about it?" the question seems generally posted, but he stares attentively at the Iomedae cleric.


Female Human Slayer 1

Nature: 1d20 + 6 ⇒ (3) + 6 = 9

Amori didn't know where to find the trees spoken of, but she had heard of Ulizmila.

"The old hag isn't dead yet? My mother used to tell me stories. If we're to go see her it's sure to be a nasty business, best to get it out of the way."


Male Human Sorcerer (Eldritch Scrapper)/1

Ford nodded, arms folded as the others seemed to know where to go better than him. His knowledge of the area was... outdated, at best. "I'd be reliant on others to find those places... but if you can get me to that old monastery, I can guarantee plenty of the ironbloom."

Ford stood quiet, sadly having little to contribute to talk of the witch... until a thought popped into his head! "Ah! I just thought of something else! If we're lucky, the monastery should still have an old cache of materials lying around. Perhaps this witch would be willing to trade her Rat's Tail for something in the collection. And if need be, I can work it into something even more appealing."

Ford patted the hammer at his waist, opposite the side of his well-crafted morningstar. "I may not be as good as my kin, but this hammer's not just for show. I also have a bit of healing magic at my disposal. As well as a few... other tricks." A smirk crossed his face as he replied to Samuel. "Most of the folks here seem kitted with plenty of silver. I wouldn't worry too much about them."

Unless they've taken up residence in those ruins... that would be an ideal spot for- oh, by Torag's tongs, don't even think such a thing. Things are bad enough.


Male Human Fighter / 1

Dungeoneering: 1d20 + 5 ⇒ (7) + 5 = 12

Soul doesn't recall hearing of any ironbloom mushrooms before. He looks around at the group in the building and realizes his youth makes his knowledge base very limited. He sighs audibly and then hears the comment about werewolves.

"I may not know what or where to find these items but I will most assuredly lend my expertise in armed combat. Especially against such crimes against nature as lycans and other dark creatures!"

As Soul says this he subconsciously adjusts the silver scythe on his back. He looks around at the group and wonders if his offer of aid will be needed with so many capable individuals answering the call.


After leaving the shop, she can try to gather information in place of the local checks above.

Laurel walks over to one of the shelf. "Almost everything I have is being used right now. But if you are going into the woods to save lives, I may as well do what I can to help." She pulls a few vials off the shelfand sits the 2 vials (1 red and 1 green) on the table.
"Alchemist fire is the red one. Useful if some fool things he can mug ya. Wolfsbane the blue. You get bite by a werewolf, you take this. Not 100% reliable, but better than nothing. Try not to get them mixed up."

Liberty's Edge

Male Human Ranger (falconer, trapper) 2, Perception +6(+9 vs. traps), Survival +6(+7 to track), Geography +5
Hokina wrote:

After leaving the shop, she can try to gather information in place of the local checks above.

Laurel walks over to one of the shelf. "Almost everything I have is being used right now. But if you are going into the woods to save lives, I may as well do what I can to help." She pulls a few vials off the shelfand sits the 2 vials (1 red and 1 green) on the table.
"Alchemist fire is the red one. Useful if some fool things he can mug ya. Wolfsbane the blue. You get bite by a werewolf, you take this. Not 100% reliable, but better than nothing. Try not to get them mixed up."

two vials, 1 red, 1 green and the wolfsbane is blue. =D


Male Human Oracle 2 | HP: 12/17 | AC 16 / T 11 / FF 15 | Fort +2 Ref +1 Will +4 | Spells per Day 1st: 5/5 | Perception +6, Sense Motive +6 | Know (History, Planes) +6 | Diplomacy +7, Intimidate +7

"Are you sure you don't mean green Miss Laurel?" Hound tries saying it in the most innocent manner.


Taking her glasses off, Laurel rubs them clean. "You are correct," she grumbles.


Male Human Sorcerer (Eldritch Scrapper)/1

Ford takes the two vials off the counter (assuming nobody else wants to hold onto them), nodding as he listened to the explanation of the two. Alchemist's Fire, he was familiar with, but Wolfsbane was a new one. Hopefully, they wouldn't have to use either one.

Placing the vials in his backpack, Ford clenched his hands together. "Alright then, let's not dally around. We've got ingredients for a plague cure to find! The sooner we move out, the sooner we find them, and the better all around." Ford turned and marched out of the shop, hoping the others who were willing would come along... otherwise, that'd be an embarrassing exit.

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