Way of the Wicked character tweak (or overhaul)


Advice


Hi guys, my gaming group and I are getting way too excited to start this AP and its still a couple months away(currently in rise of the runelords).

Anyway I have come up with a build I wouldn't mind several different eyes looking at to see if its overall achieving what our group needs.

I'm not adverse to wholesale class changes either that's why I came here, to hear others views, especial if you have played the AP.

Currently we will be having a brainless half orc barbarian, a second for sure melee player who is leaning towards dual wield slayer, a mystic theurge using the FAQ ruling on SLA for early entry, and myself.

I'm thinking we need a face man, scout , ranged type of guy so this is what I can up with.
https://docs.google.com/document/d/1bCo_clY3mlVp6D2P3o193W25nfbi54zO0XvMQsu v5Yc/edit?usp=docslist_api

What are your thoughts? Different archetype? Different class needed?


Bump just once and if it gets lost again after this I promise not to bump again.

Any input on the build? It's my first attempt at fluff mixed with optimizing


The URL does not compute


Hmm, try this

https://docs.google.com/document/d/1bCo_clY3mlVp6D2P3o193W25nfbi54zO0XvMQsu v5Yc/edit?usp=docslist_api

Or this

https://docs.google.com/file/d/0B-m-8bdo-j5SLXN4dGNHbkxJZWM/edit?usp=docsli st_api


It seems you have to copy and paste it. I'll admit I know nothing to very little about docs.


First link didn't work, the second one did.

Anyway, I can find very little to object to. I don't know how you generated your stats (and based on the second document I can't tell where the stat bonuses are coming from), but it might be worthwhile to raise your Strength to 14 or so. It'll give you a little more damage on top of your Studied Target bonus. If you point-bought that starting 18 Dex, dropping it to 16 before racial would allow you to bump both Strength and Con up to 14.

The only other nitpick I can find based on the second sheet is that your DM might not allow you to take the Trap Finder trait. It's a Campaign Trait from a different campaign, and he may require you to take one Way of the Wicked campaign trait (and two traits cannot be taken from the same category). Personally I'd waive that restriction, as there's no real reason "Good At Finding Traps" should be campaign specific, but I'm not your DM.


Oh sorry, yes it was 25 point buy with +2 racial going into Dex and +2 for level gains also into Dex.

The DM is cool with the trait as it fits the whole concept of the build.

Glad to see it seems up to snuff. He is of course gearless. We like to make our builds at level 9 no gear to get a feel for what they will overall be like.

I should have said that in my first post.

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