
Gamemaster Zedth |

Hello forum,
One of my players wants to craft a magic item and I'm having a heck of a time trying to use the existing creation rules to price the item.
In short, my player wants to create a wondrous item that can cast Shield 3/day, as a swift action.
I'm not finding much help with the item creation rules for a couple reasons:
1) the AC bonuses seem to be expensive items indeed, so I'm not sure if the spell's AC bonus trumps the simple notion of it being a 1st level spell. (since they're priced so differently)
2) I don't see any rules for making the spell-use into a swift action. (maybe it would simply be the equivalent of a 5th level spell to account for the quickened 1st level spell?)
See the spoiler for my player's exact words, examples cited, and request.
Some math:
CL x SL x 2000 x 2
1 x 1 x 2000 x 2 = 4000 / 2 = 2000 Gold to create the said magic item.
However, a continuous +4 shield bonus would be most likely an animated +2 steel shield, that is equals a +4 shield, which is 16,000 gp or 8000gp to create.
With this behind us, there are some other factors to consider:
The magic item would never offer more than +4 shield bonus, while the shield could be enchanted to offer up to +7 bonuses to AC.
The magic item would not be inactive after some rounds and would protect from magic missile as well incorporeal attacks.
So, if we see this side, an item with constant shield spell, would be like someone using a +2 animated Ghost Touch heavy shield with the additional effect of an unlimited Brooch of Shielding and unlimited turns of animated (That’s roughly about 52k gold, without counting the unlimited animated effect), and I’m sure that I, as DM would never allow such item to be created for only 2000gp.
So, here I am now trying to convincing you to allow me to create that item!
Anyway, I wanted to create an item that allows use of shield spell 3 times per day as a swift action.
I was not able to find any magic item with effect, so I could use to compare.
There’s a Metamagic Rod, Quicken which allows up to tree spells from level one to level three to be cast as swift action. My idea was to create a ‘less powerful’ effect that would allow only a specific spell to be cast (Shield, level one).
On a side note, we could work with an item with ‘three’ charges, each charge needing five casts of shield to fill up. (Considering as quicken, it would be same as a level 5 spell).
Anyway, lots of ramblings about it but in the end, here is the most important part: What do you think? How should I approach this item creation?
Your time and answers would be greatly appreciated.

Avh |

Hello forum,
One of my players wants to craft a magic item and I'm having a heck of a time trying to use the existing creation rules to price the item.In short, my player wants to create a wondrous item that can cast Shield 3/day, as a swift action.
Quickened Shield at will => 9x5x1800 = 81000gp
3/day => 81000 x 3/5 = 48600gp.Each use will lasts 9 minutes.
To compare, a +4 constant shield bonus from an item should cost 16000.

White Templar |

Hello forum,
One of my players wants to craft a magic item and I'm having a heck of a time trying to use the existing creation rules to price the item.In short, my player wants to create a wondrous item that can cast Shield 3/day, as a swift action.
Avh has the main gist of the item your player is describing - but if I may offer a possible alternative?
The benefits of a shield spell is essentially a +4 shield bonus that protects against incorporeal touch attacks and negates magic missiles.
A Ring of Force Shield provides a +2 shield bonus (made of force, so it applies to incorporeal touch attacks). A Brooch of Shielding negates up to 101 points of magic missile damage.
If you increase the shield bonus to +4 for a total of 32,500 gp (treating the original price of 8,500 gp as kind of a formula of +2 bonus squared x 2,000 gp plus a 500 gp "masterwork shield") and maybe triple the cost of a brooch of shielding so it never burns out, you have:
Brooch of Force Shielding
Aura moderate evocation; CL 9th
Slot neck; Price 37,000 gp; Weight —
DESCRIPTION
This appears to be a piece of silver or gold jewelry used to fasten a cloak or cape. In addition to this mundane task, it can absorb magic missiles of the sort generated by the spell or spell-like ability.
This brooch also generates an invisible shield of force that hovers in front of you. The disk provides a +4 shield bonus to AC. This special creation has no armor check penalty or arcane spell failure chance since it is weightless and encumbrance-free. It can be activated and deactivated at will as a free action.
CONSTRUCTION
Requirements Craft Wondrous Item, shield, wall of force; Cost 18,500 gp
In my opinion, it is still a little expensive, but I would definitely let it into any game I was running.